A Shockbyte x Discord Production Rust Server
157.85.87.229:25005 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:58 UTC 12d ago | 1 | – | running | 0 |
| Wed 23 Sep, 16:57 UTC 20d ago | 2 | halved by day 2 | 8.6 days | 1 |
| Wed 23 Sep, 10:17 UTC 21d ago | 2 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
A Shockbyte x Discord Production Rust Server ranking: what position does it hold?
In the top 71% of all ranked servers, A Shockbyte x Discord Production Rust Server is #15,901 on player hours for the last seven days.
What is the player count on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server: 0 players now, with 10,000 slots available. Averaged across the last seven days: 0 players.
Tags and Filters
How should the tags on A Shockbyte x Discord Production Rust Server be interpreted?
The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival gameplay; mp10000 (Max players): The server has 10,000 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166586 (Build): Game build number: 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
A Shockbyte x Discord Production Rust Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include A Shockbyte x Discord Production Rust Server are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
A Shockbyte x Discord Production Rust Server Rust version: which one?
Rust network protocol 2634 and build 166586 on Linux is what A Shockbyte x Discord Production Rust Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on A Shockbyte x Discord Production Rust Server?
For the past 48 hours, server fps averaged 254, never dropping below 245. Buildings, deployables and the rest of the world accounted for up to 8,167 entities. The maximum memory used was 3,119 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?
At the moment, A Shockbyte x Discord Production Rust Server is up. The uptime it reports shows a restart roughly 12 days 4 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 23 September 2026.
What is the location of A Shockbyte x Discord Production Rust Server?
No region is given by A Shockbyte x Discord Production Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.87.229:25005 is its address.
Settings & Map
What is the map on A Shockbyte x Discord Production Rust Server?
A procedural map of size 1,500 and seed 50000 is what A Shockbyte x Discord Production Rust Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for A Shockbyte x Discord Production Rust Server?
A gather rate is not given in the name A Shockbyte x Discord Production Rust Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. The server has VAC on.
Wipe Schedule
When does A Shockbyte x Discord Production Rust Server wipe?
The wipe times of A Shockbyte x Discord Production Rust Server are irregular, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 12 days 6 hours.
On A Shockbyte x Discord Production Rust Server, what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 2.
How to Join
How can I connect to A Shockbyte x Discord Production Rust Server?
Use the F1 console: client.connect 157.85.87.229:25005. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10000,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp10000- Max players The server has 10,000 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166586- Build Game build number: 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.