A Shockbyte Rust Server
157.85.87.244:28291 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 7 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:43 UTC 7d ago | 7 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does A Shockbyte Rust Server sit in the rankings?
Rank #6,367 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 29% of ranked servers.
How many players are on A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently offline; it was last seen 12 hours ago. Averaged across the last seven days: 0 players, peaking at 5. The busiest time in the last 48 hours was 11:00 UTC, when the average player count was 4.
Tags & Lists
What is the meaning of the tags on A Shockbyte Rust Server?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain A Shockbyte Rust Server?
The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
A Shockbyte Rust Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Linux for A Shockbyte Rust Server. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on A Shockbyte Rust Server?
Its average server fps over the last 48 hours was 164, with a low of 128. The entity count reached 45,487, covering buildings, deployables and all other world objects. At its highest, memory usage was 2,984 MB. Players feel lag when fps is low and entity count climbs.
A Shockbyte Rust Server uptime and reliability: what are they?
Offline now for A Shockbyte Rust Server, last seen 12 hours ago. The uptime it reports shows a restart roughly 47 hours ago. Over the past 7 full days, it was online 158 of 168 hours, 94% of the time. It was first seen by BestRustServers.xyz on 6 October 2026.
A Shockbyte Rust Server location: where is it?
No region is published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.87.244:28291.
Rules & Map
Which map is used on A Shockbyte Rust Server?
A procedural map of size 3,000 and seed 618226138 is what A Shockbyte Rust Server runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for A Shockbyte Rust Server?
A gather rate is not given in the name A Shockbyte Rust Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. The server has VAC on.
Wipe Cycle
On what schedule does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 7 days 16 hours.
On A Shockbyte Rust Server, what occurs on wipe day?
An average peak of 7 players was drawn by its recent wipes. 4 hours into the latest wipe, the crowd reached its peak.
Connect
What is the process to join A Shockbyte Rust Server?
To connect, type client.connect 157.85.87.244:28291 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slots: 40.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.