A Shockbyte x Discord Production Rust Server
157.85.87.251:28711 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 6hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:49 UTCFW 12d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Over the last seven days, A Shockbyte x Discord Production Rust Server ranks #7,395 in player hours, which is in the top 33% of ranked servers.
How many players are on A Shockbyte x Discord Production Rust Server?
0 of 40 slots are filled on A Shockbyte x Discord Production Rust Server at the moment. The seven-day average player count stands at 0, and the highest point was 2. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.
Server Tags
How should the tags on A Shockbyte x Discord Production Rust Server be interpreted?
Read by the game's server browser, the tags A Shockbyte x Discord Production Rust Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does A Shockbyte x Discord Production Rust Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include A Shockbyte x Discord Production Rust Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
A Shockbyte x Discord Production Rust Server Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server uses. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on A Shockbyte x Discord Production Rust Server?
For the past 48 hours, server fps averaged 146, never dropping below 111. The entity count reached 66,060, covering buildings, deployables and all other world objects. The maximum memory used was 3,883 MB. Players feel lag when fps is low and entity count climbs.
A Shockbyte x Discord Production Rust Server uptime and reliability: what are they?
A Shockbyte x Discord Production Rust Server is currently online. About 12 hours ago is when it last restarted, based on its uptime. It was up 65% of the time over the last 7 full days, 109 of 168 hours. The first time BestRustServers.xyz saw it was on 22 September 2026.
What is the location of A Shockbyte x Discord Production Rust Server?
No region is published by A Shockbyte x Discord Production Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.87.251:28711.
Rules and Settings
A Shockbyte x Discord Production Rust Server map: which one is it?
Generated by the game, the map on A Shockbyte x Discord Production Rust Server is procedural, size 3,500, seed 1337. On RustMaps, from this page, the same size and seed show the same map.
A Shockbyte x Discord Production Rust Server rules and settings: what are they?
A gather rate is not given in the name A Shockbyte x Discord Production Rust Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. The server has VAC off.
Wipe Cycle
A Shockbyte x Discord Production Rust Server wipe schedule: what does it show?
Once a month A Shockbyte x Discord Production Rust Server wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 12 days 17 hours.
On A Shockbyte x Discord Production Rust Server, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 21 hours after the latest wipe, the crowd hit its peak.
How to Join
A Shockbyte x Discord Production Rust Server joining: how is it done?
To connect, type client.connect 157.85.87.251:28711 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slots: 40.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.