Meduza Classic Test
157.85.87.35:26698 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:43 UTC 10d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Meduza Classic Test?
In the top 38% of all ranked servers, Meduza Classic Test is #8,526 on player hours for the last seven days.
Is Meduza Classic Test busy?
Meduza Classic Test is not online at the moment; its last appearance was 4 days 13 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
Server Tags
How should the tags on Meduza Classic Test be interpreted?
For Meduza Classic Test, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp75 (Max players): Slot count is 75; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Meduza Classic Test in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Meduza Classic Test are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Meduza Classic Test on?
Rust network protocol 2634 and build 166652 on Linux is what Meduza Classic Test uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Meduza Classic Test and is it online?
Last seen 4 days 13 hours ago, Meduza Classic Test is currently offline. Over the past 7 full days, it was online 61 of 168 hours, 36% of the time. It was first seen by BestRustServers.xyz on 3 October 2026.
What is the location of Meduza Classic Test?
There is no region published by Meduza Classic Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.87.35:26698 is its address.
Rules & Map
What is the map on Meduza Classic Test?
A procedural map of size 5,000 and seed 50000 is what Meduza Classic Test runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Meduza Classic Test?
The name Meduza Classic Test carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Cycle
When does Meduza Classic Test wipe?
Too few wipes are on record for Meduza Classic Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 10 days 16 hours.
What happens on wipe day on Meduza Classic Test?
An average peak of 4 players was drawn by its recent wipes. 6 hours after the latest wipe, the crowd hit its peak.
Join Server
Meduza Classic Test joining: how is it done?
Use the F1 console: client.connect 157.85.87.35:26698. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp75- Max players Slot count is 75.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.