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42,791 players on 11,477 servers

Online #7,069

ViperVille

157.85.87.39:27082 checked 8m ago

moddedoxide

Players

Now0/40
Peak, 48 hours2
7-day average0
7-day peak2
AveragePeak
00.511.5210:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
5.1 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTCFW 12d ago 2 – running 0
Sat 26 Sep, 16:42 UTC 17d ago 2 held half 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
85/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
84/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
30/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
6/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
24/700

Quick answers

from the figures on this page

Population

ViperVille ranking: what position does it hold?

Rank #7,069 over the last seven days in player hours: ViperVille, inside the top 32% of ranked servers.

What is the player count on ViperVille?

0 of 40 slots are filled on ViperVille at the moment. The average player count over the last seven days is 0, with a peak of 2. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 2 players.

Server Tags

ViperVille tags: what do they indicate?

Read by the game's server browser, the tags ViperVille publishes are: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Running build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Which lists and filters on BestRustServers.xyz contain ViperVille?

These BestRustServers.xyz lists include ViperVille: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Details

What Rust version is ViperVille on?

The combination is Rust network protocol 2634 and build 167584 on Linux for ViperVille. Steam updates your game automatically, but it needs to match the protocol to join.

How smooth is the performance on ViperVille?

Over 48 hours, it averaged 166 server fps; the lowest was 115. It held up to 49,414 entities: everything from buildings to deployables in the world. The maximum memory used was 4,989 MB. Players feel lag when fps is low and entity count climbs.

ViperVille uptime and reliability: what are they?

ViperVille is currently online. According to its reported uptime, the last restart was about 37 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.

What is the location of ViperVille?

No region is published by ViperVille. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.87.39:27082 is its address.

Settings & Map

ViperVille map: which one is it?

On ViperVille, the map is procedural, size 3,000 with seed 50000, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

ViperVille rules and settings: what are they?

No gather rate appears in the name of ViperVille. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is on.

Wipe Cycle

When does ViperVille wipe?

Too few wipes are on record for ViperVille to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 12 days 14 hours.

On ViperVille, what occurs on wipe day?

Across its recent wipes, the busiest point averaged 2 players. 23 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

How to Join

What is the process to join ViperVille?

Enter client.connect 157.85.87.39:27082 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players Slots: 40.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167584
Build Running build 167584.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.