A Shockbyte Rust Server
157.85.87.46:22828 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 21:37 UTC 10d ago | 4 | – | running | 0 |
| Fri 25 Sep, 17:10 UTC 18d ago | 4 | halved by day 4 | 8.2 days | 4 |
| Thu 24 Sep, 16:12 UTC 19d ago | 4 | – | 1 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days, A Shockbyte Rust Server ranks #10,425 in player hours, which is in the top 47% of ranked servers.
How many players are on A Shockbyte Rust Server?
0 of 4 slots are filled on A Shockbyte Rust Server at the moment. The seven-day average player count stands at 0, and the highest point was 3. In the last 48 hours, 20:00 UTC saw the highest activity, with an average of 0 players.
Server Tags
How should the tags on A Shockbyte Rust Server be interpreted?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival, standard; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
A Shockbyte Rust Server Rust version: which one?
Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on A Shockbyte Rust Server smooth?
Its average server fps over the last 48 hours was 239, with a low of 232. Buildings, deployables and the rest of the world accounted for up to 5,107 entities. The maximum memory used was 2,326 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is A Shockbyte Rust Server and is it online?
A Shockbyte Rust Server is currently online. According to its reported uptime, the last restart was about 4 days 10 hours ago. Over the past 7 full days, it was online 103 of 168 hours, 61% of the time. It was first seen by BestRustServers.xyz on 23 September 2026.
A Shockbyte Rust Server location: where is it?
No region is published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 157.85.87.46:22828 is its address.
Rules & Map
What is the map on A Shockbyte Rust Server?
A procedural map of size 1,000 and seed 255262324 is what A Shockbyte Rust Server runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for A Shockbyte Rust Server?
The name A Shockbyte Rust Server carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC protection is on.
Wipe Schedule
On what schedule does A Shockbyte Rust Server wipe?
With irregular wipe times on A Shockbyte Rust Server, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 10 days 7 hours.
On A Shockbyte Rust Server, what occurs on wipe day?
The average busiest point of its recent wipes was 4 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. When it fell, the crowd dropped under half by day 4.
Join Server
What is the process to join A Shockbyte Rust Server?
To connect, type client.connect 157.85.87.46:22828 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Rust survival, standard.
mp4- Max players Slots: 4.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.