A Shockbyte Rust Server
157.85.88.108:26460 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 08:09 UTC 8d ago | 1 | – | running | 1 |
| Mon 5 Oct, 12:12 UTC 9d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does A Shockbyte Rust Server sit in the rankings?
Rank #15,296 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 69% of ranked servers.
Is A Shockbyte Rust Server busy?
A Shockbyte Rust Server: 0 players now, with 3 slots available. The seven-day average player count stands at 0, and the highest point was 1.
Tags and Filters
What is the meaning of the tags on A Shockbyte Rust Server?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival, standard; mp3 (Max players): Slot count is 3; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167058 (Build): Running build 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
A Shockbyte Rust Server Rust version: which one?
Rust network protocol 2634 and build 167058 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on A Shockbyte Rust Server smooth?
Over 48 hours, it averaged 230 server fps; the lowest was 191. Buildings, deployables and the rest of the world accounted for up to 47,017 entities. Memory use peaked at 3,900 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of A Shockbyte Rust Server?
At the moment, A Shockbyte Rust Server is up. According to its reported uptime, the last restart was about 6 days 20 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 4 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 157.85.88.108:26460 is its address.
Rules & Map
What is the map on A Shockbyte Rust Server?
A procedural map of size 3,000 and seed 1627336156 is what A Shockbyte Rust Server runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
A Shockbyte Rust Server rules and settings: what are they?
A gather rate is not given in the name A Shockbyte Rust Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: on.
Wipe Information
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 8 days 4 hours.
On A Shockbyte Rust Server, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
How can I connect to A Shockbyte Rust Server?
Use the F1 console: client.connect 157.85.88.108:26460. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp3,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp3- Max players Slot count is 3.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167058- Build Running build 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.