HAZMA
157.85.88.114:22243 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 13:20 UTC 9d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
HAZMA ranking: what position does it hold?
In the top 72% of all ranked servers, HAZMA is #15,922 on player hours for the last seven days.
How many players are on HAZMA?
At this moment, HAZMA is offline, with the last sighting 33 hours ago. The seven-day average player count stands at 0.
Tags and Filters
HAZMA tags: what do they indicate?
Read by the game's server browser, the tags HAZMA publishes are: gmrust (Game mode): Survival as standard in Rust; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
HAZMA in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include HAZMA are: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is HAZMA on?
Rust network protocol 2634 and build 166652 on Linux is what HAZMA uses. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on HAZMA smooth?
Over 48 hours, it averaged 214 server fps; the lowest was 155. Buildings, deployables and the rest of the world accounted for up to 66,854 entities. At its highest, memory usage was 4,013 MB. What players experience as lag is low fps combined with a rising entity count.
HAZMA uptime and reliability: what are they?
Last seen 33 hours ago, HAZMA is currently offline. About 7 days 23 hours ago is when it last restarted, based on its uptime. It was up 94% of the time over the last 7 full days, 158 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
HAZMA location: where is it?
No region is given by HAZMA. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 157.85.88.114:22243 is its address.
Rules and Settings
HAZMA map: which one is it?
A procedural map of size 3,500 and seed 50000 is what HAZMA runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for HAZMA?
The name HAZMA carries no gather multiplier. With no stated limit, groups default to 8 players. It runs pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. Vanilla is the label it uses: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Cycle
On what schedule does HAZMA wipe?
HAZMA's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 9 days 9 hours.
On HAZMA, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 1 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to HAZMA?
Use the F1 console: client.connect 157.85.88.114:22243. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp30,ptrak,$r?,v2634,^v,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp30- Max players The server has 30 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.