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51,405 players on 11,559 servers

Offline #15,922

HAZMA

157.85.88.114:22243 checked 1d ago

vanillamoddedoxidepve

Players

Now0/30
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123400:0003:0005:0008:0010:0013:00

Hourly average and peak, UTC.

Server performance

010020030040000:0003:0005:0008:0010:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:20 UTC 9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average
139/2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 196 on average
217/2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average
33/200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 71 on average
26/100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average
83/200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average
16/100

Quick answers

from the figures on this page

Player Count

HAZMA ranking: what position does it hold?

In the top 72% of all ranked servers, HAZMA is #15,922 on player hours for the last seven days.

How many players are on HAZMA?

At this moment, HAZMA is offline, with the last sighting 33 hours ago. The seven-day average player count stands at 0.

Tags and Filters

HAZMA tags: what do they indicate?

Read by the game's server browser, the tags HAZMA publishes are: gmrust (Game mode): Survival as standard in Rust; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

HAZMA in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include HAZMA are: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Details

What Rust version is HAZMA on?

Rust network protocol 2634 and build 166652 on Linux is what HAZMA uses. Steam updates your game automatically, but it needs to match the protocol to join.

Is the performance on HAZMA smooth?

Over 48 hours, it averaged 214 server fps; the lowest was 155. Buildings, deployables and the rest of the world accounted for up to 66,854 entities. At its highest, memory usage was 4,013 MB. What players experience as lag is low fps combined with a rising entity count.

HAZMA uptime and reliability: what are they?

Last seen 33 hours ago, HAZMA is currently offline. About 7 days 23 hours ago is when it last restarted, based on its uptime. It was up 94% of the time over the last 7 full days, 158 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.

HAZMA location: where is it?

No region is given by HAZMA. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 157.85.88.114:22243 is its address.

Rules and Settings

HAZMA map: which one is it?

A procedural map of size 3,500 and seed 50000 is what HAZMA runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

What are the settings and rules for HAZMA?

The name HAZMA carries no gather multiplier. With no stated limit, groups default to 8 players. It runs pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. Vanilla is the label it uses: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.

Wipe Cycle

On what schedule does HAZMA wipe?

HAZMA's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 9 days 9 hours.

On HAZMA, what occurs on wipe day?

The average busiest point of its recent wipes was 2 players. 1 hours after the latest wipe, the crowd hit its peak.

Join Server

How can I connect to HAZMA?

Use the F1 console: client.connect 157.85.88.114:22243. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^v,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp30
Max players The server has 30 slots.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs166652
Build Running build 166652.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code No region code listed.

Difficulty

^v
Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.

Gameplay

^p
PvE Other players are not a threat here; the world is.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.