Hop Town Studio - Roleplay Media
157.85.90.101:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 00:22 UTC 28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Hop Town Studio - Roleplay Media sit in the rankings?
Over the last seven days, Hop Town Studio - Roleplay Media ranks #16,224 in player hours, which is in the top 71% of ranked servers.
Is Hop Town Studio - Roleplay Media busy?
At this moment, Hop Town Studio - Roleplay Media is offline, with the last sighting 18 days 17 hours ago.
Tags & Lists
How should the tags on Hop Town Studio - Roleplay Media be interpreted?
For Hop Town Studio - Roleplay Media, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Running build 163794; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^r (Roleplay): This server is for roleplay; ^c (Creative): Creative: build without gathering; ^k (Build server): Base building and design practice; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Hop Town Studio - Roleplay Media?
The BestRustServers.xyz lists that include Hop Town Studio - Roleplay Media are: Best modded Rust servers, Best Rust build servers, Best Rust creative servers and Rust roleplay servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
Hop Town Studio - Roleplay Media Rust version: which one?
Rust network protocol 2633 and build 163794 on Linux is what Hop Town Studio - Roleplay Media uses. Joining requires the same protocol; Steam updates your game for you.
How reliable is Hop Town Studio - Roleplay Media and is it online?
Last seen 18 days 17 hours ago, Hop Town Studio - Roleplay Media is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Hop Town Studio - Roleplay Media?
There is no region published by Hop Town Studio - Roleplay Media. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.90.101:28015.
Settings & Map
Hop Town Studio - Roleplay Media map: which one is it?
A procedural map of size 4,750 and seed 966214 is what Hop Town Studio - Roleplay Media runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does Hop Town Studio - Roleplay Media have?
The name Hop Town Studio - Roleplay Media carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as build & creative, building in a sandbox, with no gathering. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is on.
Wipe Information
Hop Town Studio - Roleplay Media wipe schedule: what does it show?
The record holds too few wipes for Hop Town Studio - Roleplay Media to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 28 days 21 hours.
On Hop Town Studio - Roleplay Media, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
Hop Town Studio - Roleplay Media joining: how is it done?
To connect, type client.connect 157.85.90.101:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp125,ptrak,$r?,v2633,^r,^c,^k,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp125- Max players Slots: 125.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs163794- Build Running build 163794.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Gameplay
^r- Roleplay This server is for roleplay.
^c- Creative Creative: build without gathering.
^k- Build server Base building and design practice.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.