A Shockbyte Rust Server
157.85.90.190:23896 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 8 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:03 UTC 17d ago | 5 | – | running | 3 |
| Sat 26 Sep, 17:45 UTC 17d ago | 9 | – | 0.8 days | 0 |
| Sat 26 Sep, 01:08 UTC 18d ago | 9 | – | 0.7 days | 1 |
| Thu 24 Sep, 21:47 UTC 19d ago | 8 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
A Shockbyte Rust Server ranking: what position does it hold?
Rank #12,346 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 52% of ranked servers.
Is A Shockbyte Rust Server busy?
The server A Shockbyte Rust Server is currently offline; it was last seen 16 days 22 hours ago.
Server Tags
How should the tags on A Shockbyte Rust Server be interpreted?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp30 (Max players): The server has 30 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is A Shockbyte Rust Server and is it online?
Last seen 16 days 22 hours ago, A Shockbyte Rust Server is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 24 September 2026.
What is the location of A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.90.190:23896.
Rules and Settings
Which map is used on A Shockbyte Rust Server?
On A Shockbyte Rust Server, the map is procedural, size 1,900 with seed 3288, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does A Shockbyte Rust Server have?
No gather rate appears in the name of A Shockbyte Rust Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Schedule
When does A Shockbyte Rust Server wipe?
With irregular wipe times on A Shockbyte Rust Server, no next wipe is predictable. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 16 days 23 hours.
What happens on wipe day on A Shockbyte Rust Server?
An average peak of 8 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
Connect
A Shockbyte Rust Server joining: how is it done?
Enter client.connect 157.85.90.190:23896 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp30- Max players The server has 30 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.