A Shockbyte Rust Server
157.85.90.229:20572 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does A Shockbyte Rust Server sit in the rankings?
Rank #7,849 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 35% of ranked servers.
Is A Shockbyte Rust Server busy?
0 of 40 slots are filled on A Shockbyte Rust Server at the moment. The average player count over the last seven days is 0, with a peak of 1. The busiest time in the last 48 hours was 04:00 UTC, when the average player count was 1.
Server Tags
How should the tags on A Shockbyte Rust Server be interpreted?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Slot count is 40; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167231 (Build): Running build 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Information
What Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167231. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on A Shockbyte Rust Server?
Over 48 hours, it averaged 252 server fps; the lowest was 227. The entity count reached 8,189, covering buildings, deployables and all other world objects. The maximum memory used was 2,744 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is currently online. About 5 days 5 hours ago is when it last restarted, based on its uptime. Over the past 4 full days, it was online 96 of 96 hours, 100% of the time. On 8 October 2026, BestRustServers.xyz saw it for the first time.
A Shockbyte Rust Server location: where is it?
There is no region published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.90.229:20572.
Rules and Settings
Which map is used on A Shockbyte Rust Server?
On A Shockbyte Rust Server, the map is procedural, size 1,500 with seed 50000, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
A Shockbyte Rust Server rules and settings: what are they?
No gather rate appears in the name of A Shockbyte Rust Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. VAC: on.
Wipe Cycle
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 5 days 7 hours.
Connect
A Shockbyte Rust Server joining: how is it done?
To connect, type client.connect 157.85.90.229:20572 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players Slot count is 40.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167231- Build Running build 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.