A Shockbyte Rust Server
157.85.90.73:23950 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.6 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 3.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 19:22 UTC 4d ago | 0 | – | running | 0 |
| Thu 1 Oct, 20:00 UTCFW 12d ago | 4 | halved by day 3 | 8 days | 0 |
| Thu 24 Sep, 14:54 UTC 19d ago | 4 | halved by day 4 | 7.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
A Shockbyte Rust Server ranking: what position does it hold?
Rank #9,139 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 41% of ranked servers.
Is A Shockbyte Rust Server busy?
0 of 20 slots are filled on A Shockbyte Rust Server at the moment. Averaged across the last seven days: 0 players, peaking at 1.
Server Tags
What is the meaning of the tags on A Shockbyte Rust Server?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): Slot count is 20; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain A Shockbyte Rust Server?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is A Shockbyte Rust Server on?
The combination is Rust network protocol 2634 and build 167398 on Linux for A Shockbyte Rust Server. Steam updates your game automatically, but it needs to match the protocol to join.
A Shockbyte Rust Server performance: is it smooth?
For the past 48 hours, server fps averaged 86, never dropping below 63. It held up to 96,239 entities: everything from buildings to deployables in the world. At its highest, memory usage was 4,738 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of A Shockbyte Rust Server?
The server is online: A Shockbyte Rust Server. About 27 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 148 of 168 hours, 88% of the time. The first time BestRustServers.xyz saw it was on 24 September 2026.
Where can A Shockbyte Rust Server be found?
No region is given by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.90.73:23950 is its address.
Settings & Map
What is the map on A Shockbyte Rust Server?
A procedural map of size 3,500 and seed 50000 is what A Shockbyte Rust Server runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
A Shockbyte Rust Server rules and settings: what are they?
The name A Shockbyte Rust Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC protection is on.
Wipe Cycle
On what schedule does A Shockbyte Rust Server wipe?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 12 days 6 hours.
What happens on wipe day on A Shockbyte Rust Server?
Across its recent wipes, the busiest point averaged 3 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 3.5.
Join Server
How can I connect to A Shockbyte Rust Server?
To connect, type client.connect 157.85.90.73:23950 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp20- Max players Slot count is 20.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.