A Shockbyte Rust Server
157.85.91.135:23486 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 20:51 UTC 6d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does A Shockbyte Rust Server sit in the rankings?
In the top 23% of all ranked servers, A Shockbyte Rust Server is #5,175 on player hours for the last seven days.
Is A Shockbyte Rust Server busy?
0 of 2 slots are filled on A Shockbyte Rust Server at the moment. The average player count over the last seven days is 0, with a peak of 2. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 2 players.
Tags & Lists
How should the tags on A Shockbyte Rust Server be interpreted?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does A Shockbyte Rust Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Details
A Shockbyte Rust Server Rust version: which one?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167584. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on A Shockbyte Rust Server smooth?
For the past 48 hours, server fps averaged 166, never dropping below 59. The entity count reached 49,064, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,645 MB. What players experience as lag is low fps combined with a rising entity count.
A Shockbyte Rust Server uptime and reliability: what are they?
A Shockbyte Rust Server is currently online. The uptime it reports shows a restart roughly 45 hours ago. It was up 100% of the time over the last 6 full days, 144 of 144 hours. The first time BestRustServers.xyz saw it was on 7 October 2026.
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 157.85.91.135:23486.
Rules and Settings
What is the map on A Shockbyte Rust Server?
On A Shockbyte Rust Server, the map is procedural, size 3,000 with seed 50000, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
A Shockbyte Rust Server rules and settings: what are they?
A gather rate is not given in the name A Shockbyte Rust Server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. VAC protection is on.
Wipe Information
On what schedule does A Shockbyte Rust Server wipe?
The record holds too few wipes for A Shockbyte Rust Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 6 days 15 hours.
What happens on wipe day on A Shockbyte Rust Server?
Across its recent wipes, the busiest point averaged 2 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
A Shockbyte Rust Server joining: how is it done?
Use the F1 console: client.connect 157.85.91.135:23486. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp2- Max players The server has 2 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.