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38,554 players on 11,451 servers

Online #15,966

A Shockbyte Rust Server

157.85.91.254:27270 checked 8m ago

Players

Now0/1
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.4 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 02:46 UTC 3d ago 0 – running 0
Tue 22 Sep, 16:58 UTC 21d ago 1 halved by day 2 18.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average
302/325
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average
96/225
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average
217/250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average
168/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
25/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average
140/175

Quick answers

from the figures on this page

Player Numbers

What is the rank of A Shockbyte Rust Server?

Rank #15,966 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 72% of ranked servers.

How many players are on A Shockbyte Rust Server?

A Shockbyte Rust Server: 0 players now, with 1 slots available. The average player count over the last seven days is 0.

Tags and Filters

What is the meaning of the tags on A Shockbyte Rust Server?

Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival, standard; mp1 (Max players): Slot count is 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does A Shockbyte Rust Server appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include A Shockbyte Rust Server: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server Overview

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol; Steam updates your game for you.

A Shockbyte Rust Server performance: is it smooth?

Over 48 hours, it averaged 140 server fps; the lowest was 106. Buildings, deployables and the rest of the world accounted for up to 55,875 entities. Memory use peaked at 3,491 MB. A climbing entity count and low fps are felt by players as lag.

A Shockbyte Rust Server uptime and reliability: what are they?

The server is online: A Shockbyte Rust Server. According to its reported uptime, the last restart was about 3 days 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.

What is the location of A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 157.85.91.254:27270.

Settings & Map

What is the map on A Shockbyte Rust Server?

Generated by the game, the map on A Shockbyte Rust Server is procedural, size 3,200, seed 50000. View it on RustMaps from this page: identical size and seed produce an identical map.

What rules and configuration does A Shockbyte Rust Server have?

No gather rate appears in the name of A Shockbyte Rust Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. The server has VAC on.

Wipe Information

When does A Shockbyte Rust Server wipe?

The record holds too few wipes for A Shockbyte Rust Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 3 days 5 hours.

On A Shockbyte Rust Server, what occurs on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.

Join Server

How can I connect to A Shockbyte Rust Server?

Enter client.connect 157.85.91.254:27270 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard.
mp1
Max players Slot count is 1.
ts8
Group limit Default team size: 8.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167398
Build Running build 167398.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code No region code listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.