loading server
157.85.91.31:23953 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:28 UTC 12d ago | 2 | – | running | 0 |
| Wed 30 Sep, 00:48 UTC 14d ago | 3 | held half | 2.1 days | 0 |
| Sun 27 Sep, 19:26 UTC 16d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of loading server?
Rank #14,332 over the last seven days in player hours: loading server, inside the top 64% of ranked servers.
Is loading server busy?
The current player count for loading server is 0, out of 40 slots. The average player count over the last seven days is 0, with a peak of 1.
Tags & Lists
How should the tags on loading server be interpreted?
Read by the game's server browser, the tags loading server publishes are: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does loading server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include loading server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is loading server on?
On Linux, loading server runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on loading server smooth?
For the past 48 hours, server fps averaged 231, never dropping below 216. It held up to 17,798 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,479 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of loading server?
loading server is currently online. The uptime it reports shows a restart roughly 7 days 3 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 27 September 2026.
What is the location of loading server?
There is no region published by loading server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 157.85.91.31:23953.
Settings & Map
What is the map on loading server?
Generated by the game, the map on loading server is procedural, size 2,000, seed 50000. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does loading server have?
A gather rate is not given in the name loading server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is off.
Wipe Information
When does loading server wipe?
No next wipe can be predicted for loading server, which wipes at irregular times. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 12 days 2 hours.
What happens on wipe day on loading server?
The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.
Join Server
How can I connect to loading server?
Enter client.connect 157.85.91.31:23953 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players The server has 40 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.