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43,509 players on 11,484 servers

Online #15,929

A Shockbyte Rust Server

157.85.92.139:27052 checked 12m ago

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.2 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Sun 11 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:05 UTC 3d ago 0 – running 0
Mon 28 Sep, 16:40 UTC 16d ago 2 halved by day 3 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average
191/225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average
113/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average
470/500
Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average
108/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
22/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average
117/175

Quick answers

from the figures on this page

Player Count

A Shockbyte Rust Server ranking: what position does it hold?

In the top 72% of all ranked servers, A Shockbyte Rust Server is #15,929 on player hours for the last seven days.

Is A Shockbyte Rust Server busy?

The current player count for A Shockbyte Rust Server is 0, out of 10 slots. Averaged across the last seven days: 0 players.

Tags and Filters

A Shockbyte Rust Server tags: what do they indicate?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server Overview

A Shockbyte Rust Server Rust version: which one?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but it needs to match the protocol to join.

A Shockbyte Rust Server performance: is it smooth?

Over 48 hours, it averaged 189 server fps; the lowest was 142. The entity count reached 48,621, covering buildings, deployables and all other world objects. The maximum memory used was 3,425 MB. What players experience as lag is low fps combined with a rising entity count.

A Shockbyte Rust Server uptime and reliability: what are they?

The server is online: A Shockbyte Rust Server. About 3 days 2 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 28 September 2026.

Where can A Shockbyte Rust Server be found?

No region is published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.92.139:27052 is its address.

Rules and Settings

Which map is used on A Shockbyte Rust Server?

Generated by the game, the map on A Shockbyte Rust Server is procedural, size 3,000, seed 50000. The map can be viewed on RustMaps from this page, since size and seed fix it.

A Shockbyte Rust Server rules and settings: what are they?

No gather rate appears in the name of A Shockbyte Rust Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. The server has VAC on.

Wipe Cycle

A Shockbyte Rust Server wipe schedule: what does it show?

The record holds too few wipes for A Shockbyte Rust Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 3 days 4 hours.

On A Shockbyte Rust Server, what occurs on wipe day?

An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 3.

How to Join

What is the process to join A Shockbyte Rust Server?

To connect, type client.connect 157.85.92.139:27052 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Slot count is 10.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167398
Build Build 167398.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code No region code listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.