Shenanigans Crew Server
157.85.92.54:20557 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.7 days between real wipes
- wipe-day peak
- 5 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:52 UTC 12d ago | 5 | – | running | 0 |
| Thu 1 Oct, 21:39 UTCFW 12d ago | 5 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Shenanigans Crew Server sit in the rankings?
In the top 15% of all ranked servers, Shenanigans Crew Server is #3,356 on player hours for the last seven days.
Is Shenanigans Crew Server busy?
Shenanigans Crew Server: 0 players now, with 12 slots available. The average player count over the last seven days is 1, with a peak of 4. The busiest time in the last 48 hours was 23:00 UTC, when the average player count was 3.
Tags & Lists
How should the tags on Shenanigans Crew Server be interpreted?
The game's server browser reads these tags from Shenanigans Crew Server: gmrust (Game mode): Rust survival, standard; mp12 (Max players): The server has 12 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Shenanigans Crew Server?
These BestRustServers.xyz lists include Shenanigans Crew Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Shenanigans Crew Server on?
The combination is Rust network protocol 2634 and build 167781 on Linux for Shenanigans Crew Server. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on Shenanigans Crew Server smooth?
For the past 48 hours, server fps averaged 103, never dropping below 7. It held up to 85,707 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,532 MB. Players feel lag when fps is low and entity count climbs.
Shenanigans Crew Server uptime and reliability: what are they?
Shenanigans Crew Server is currently online. About 52 minutes ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 154 of 168 hours, 92% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Shenanigans Crew Server location: where is it?
No region is published by Shenanigans Crew Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 157.85.92.54:20557.
Rules & Map
What is the map on Shenanigans Crew Server?
On Shenanigans Crew Server, the map is procedural, size 3,500 with seed 1030322721, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
Shenanigans Crew Server rules and settings: what are they?
No gather rate appears in the name of Shenanigans Crew Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC: on.
Wipe Information
When does Shenanigans Crew Server wipe?
The record holds too few wipes for Shenanigans Crew Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 12 days 3 hours.
What happens on wipe day on Shenanigans Crew Server?
The average busiest point of its recent wipes was 5 players. 13 hours after the latest wipe, the crowd hit its peak.
Connect
How can I connect to Shenanigans Crew Server?
To connect, type client.connect 157.85.92.54:20557 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp12- Max players The server has 12 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.