A Shockbyte x Discord Production Rust Server
157.85.92.92:21946 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:41 UTC 10d ago | 5 | – | running | 0 |
| Thu 1 Oct, 13:33 UTC 12d ago | 3 | – | 1.7 days | 0 |
| Thu 1 Oct, 00:09 UTC 13d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of A Shockbyte x Discord Production Rust Server?
In the top 25% of all ranked servers, A Shockbyte x Discord Production Rust Server is #5,515 on player hours for the last seven days.
What is the player count on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server: 0 players now, with 40 slots available. The seven-day average player count stands at 0, and the highest point was 4.
Tags and Filters
How should the tags on A Shockbyte x Discord Production Rust Server be interpreted?
Read by the game's server browser, the tags A Shockbyte x Discord Production Rust Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
A Shockbyte x Discord Production Rust Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include A Shockbyte x Discord Production Rust Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
A Shockbyte x Discord Production Rust Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for A Shockbyte x Discord Production Rust Server. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on A Shockbyte x Discord Production Rust Server smooth?
Its average server fps over the last 48 hours was 223, with a low of 186. The entity count reached 15,167, covering buildings, deployables and all other world objects. At its highest, memory usage was 2,690 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is currently online. The uptime it reports shows a restart roughly 8 hours ago. It was up 97% of the time over the last 7 full days, 163 of 168 hours. The first time BestRustServers.xyz saw it was on 1 October 2026.
What is the location of A Shockbyte x Discord Production Rust Server?
No region is published by A Shockbyte x Discord Production Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.92.92:21946 is its address.
Settings & Map
Which map is used on A Shockbyte x Discord Production Rust Server?
On A Shockbyte x Discord Production Rust Server, the map is procedural, size 2,000 with seed 15312512, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
A Shockbyte x Discord Production Rust Server rules and settings: what are they?
A gather rate is not given in the name A Shockbyte x Discord Production Rust Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. The server has VAC on.
Wipe Information
A Shockbyte x Discord Production Rust Server wipe schedule: what does it show?
No next wipe can be predicted for A Shockbyte x Discord Production Rust Server, which wipes at irregular times. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 10 days 22 hours.
What happens on wipe day on A Shockbyte x Discord Production Rust Server?
The average busiest point of its recent wipes was 3 players. 19 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join A Shockbyte x Discord Production Rust Server?
To connect, type client.connect 157.85.92.92:21946 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players The server has 40 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.