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89,109 players on 11,800 servers

Online #4,717

A Shockbyte Rust Server

157.85.93.221:28015 checked 9m ago

Players

Now0/40
Peak, 48 hours1
7-day average0
7-day peak2
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.1 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:20 UTC 6d ago 2 – running 2
Mon 5 Oct, 19:06 UTC 7d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average
497/550
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average
476/500
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average
282/300
Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average
433/450
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
70/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average
341/425

Quick answers

from the figures on this page

Population

A Shockbyte Rust Server ranking: what position does it hold?

Over the last seven days, A Shockbyte Rust Server ranks #4,717 in player hours, which is in the top 21% of ranked servers.

Is A Shockbyte Rust Server busy?

0 of 40 slots are filled on A Shockbyte Rust Server at the moment. The seven-day average player count stands at 0, and the highest point was 2. In the last 48 hours, 20:00 UTC saw the highest activity, with an average of 1 players.

Server Tags

What is the meaning of the tags on A Shockbyte Rust Server?

Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Which lists and filters on BestRustServers.xyz contain A Shockbyte Rust Server?

These BestRustServers.xyz lists include A Shockbyte Rust Server: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server Details

A Shockbyte Rust Server Rust version: which one?

Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server uses. Steam updates your game automatically, but it needs to match the protocol to join.

Is the performance on A Shockbyte Rust Server smooth?

Its average server fps over the last 48 hours was 171, with a low of 127. The entity count reached 48,626, covering buildings, deployables and all other world objects. The maximum memory used was 3,379 MB. Players feel lag when fps is low and entity count climbs.

How reliable is A Shockbyte Rust Server and is it online?

The server is online: A Shockbyte Rust Server. According to its reported uptime, the last restart was about 3 days 23 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 5 October 2026, BestRustServers.xyz saw it for the first time.

A Shockbyte Rust Server location: where is it?

No region is published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 157.85.93.221:28015 is its address.

Rules & Map

Which map is used on A Shockbyte Rust Server?

Generated by the game, the map on A Shockbyte Rust Server is procedural, size 3,000, seed 35721. View it on RustMaps from this page: identical size and seed produce an identical map.

A Shockbyte Rust Server rules and settings: what are they?

A gather rate is not given in the name A Shockbyte Rust Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC: off.

Wipe Information

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 6 days 22 hours.

What happens on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak.

How to Join

What is the process to join A Shockbyte Rust Server?

Enter client.connect 157.85.93.221:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players Slots: 40.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167398
Build Running build 167398.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code No region code listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.