A Shockbyte Rust Server
157.85.93.237:22860 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:02 UTC 11d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of A Shockbyte Rust Server?
Over the last seven days, A Shockbyte Rust Server ranks #8,676 in player hours, which is in the top 39% of ranked servers.
What is the player count on A Shockbyte Rust Server?
0 of 75 slots are filled on A Shockbyte Rust Server at the moment. The average player count over the last seven days is 0, with a peak of 2. In the last 48 hours, 04:00 UTC saw the highest activity, with an average of 2 players.
Tags and Filters
How should the tags on A Shockbyte Rust Server be interpreted?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Standard survival gameplay; mp75 (Max players): Slot count is 75; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Running build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): This server wipes once a month on the force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does A Shockbyte Rust Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
A Shockbyte Rust Server Rust version: which one?
Rust network protocol 2634 and build 167584 on Linux is what A Shockbyte Rust Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
A Shockbyte Rust Server performance: is it smooth?
Over 48 hours, it averaged 119 server fps; the lowest was 88. Buildings, deployables and the rest of the world accounted for up to 69,903 entities. The maximum memory used was 4,445 MB. A climbing entity count and low fps are felt by players as lag.
A Shockbyte Rust Server uptime and reliability: what are they?
A Shockbyte Rust Server is currently online. About 4 hours ago is when it last restarted, based on its uptime. It was up 86% of the time over the last 7 full days, 144 of 168 hours. The first time BestRustServers.xyz saw it was on 2 October 2026.
What is the location of A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.93.237:22860.
Rules and Settings
A Shockbyte Rust Server map: which one is it?
On A Shockbyte Rust Server, the map is procedural, size 3,500 with seed 2025505331, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
A Shockbyte Rust Server rules and settings: what are they?
The name A Shockbyte Rust Server carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. The server has VAC on.
Wipe Schedule
On what schedule does A Shockbyte Rust Server wipe?
Once a month A Shockbyte Rust Server wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. Its world dates from 11 days 7 hours. Its tags give a wipe schedule of one month.
What happens on wipe day on A Shockbyte Rust Server?
The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to A Shockbyte Rust Server?
Use the F1 console: client.connect 157.85.93.237:22860. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp75,ptrak,$r?,v2634,^m,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp75- Max players Slot count is 75.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Running build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.