MarkTRust's Monkey Hole
157.85.93.252:29060 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:14 UTC 3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of MarkTRust's Monkey Hole?
In the top 72% of all ranked servers, MarkTRust's Monkey Hole is #15,903 on player hours for the last seven days.
How many players are on MarkTRust's Monkey Hole?
0 of 10 slots are filled on MarkTRust's Monkey Hole at the moment. The average player count over the last seven days is 0.
Tags & Lists
MarkTRust's Monkey Hole tags: what do they indicate?
For MarkTRust's Monkey Hole, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^c (Creative): No gathering; build whatever you like; ^d (Combat training): Practice aim and PvP with all loot supplied; ^k (Build server): Design and practise base builds; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does MarkTRust's Monkey Hole appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include MarkTRust's Monkey Hole: Best modded Rust servers, Best Rust combat training servers, Best Rust build servers and Best Rust creative servers. On the server list, the filters that bring it up are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Information
What Rust version is MarkTRust's Monkey Hole on?
The combination is Rust network protocol 2634 and build 167398 on Linux for MarkTRust's Monkey Hole. Steam updates your game automatically, but it needs to match the protocol to join.
MarkTRust's Monkey Hole uptime and reliability: what are they?
The server is online: MarkTRust's Monkey Hole. It was up 73% of the time over the last 7 full days, 122 of 168 hours. On 19 September 2026, BestRustServers.xyz saw it for the first time.
MarkTRust's Monkey Hole location: where is it?
There is no region published by MarkTRust's Monkey Hole. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.93.252:29060 is its address.
Settings & Map
Which map is used on MarkTRust's Monkey Hole?
On MarkTRust's Monkey Hole, the map is procedural, size 3,000 with seed 50000, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
MarkTRust's Monkey Hole rules and settings: what are they?
No gather rate appears in the name of MarkTRust's Monkey Hole. With no stated limit, groups default to 8 players. It runs combat training, practice for aim and PvP, loot given out. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Information
MarkTRust's Monkey Hole wipe schedule: what does it show?
The record holds too few wipes for MarkTRust's Monkey Hole to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 3 days 5 hours.
What happens on wipe day on MarkTRust's Monkey Hole?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to MarkTRust's Monkey Hole?
Enter client.connect 157.85.93.252:29060 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,^v,^c,^d,^k,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^c- Creative No gathering; build whatever you like.
^d- Combat training Practice aim and PvP with all loot supplied.
^k- Build server Design and practise base builds.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.