A Shockbyte Rust Server
157.85.93.42:24902 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 01:50 UTC 9d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days, A Shockbyte Rust Server ranks #3,977 in player hours, which is in the top 18% of ranked servers.
What is the player count on A Shockbyte Rust Server?
0 of 3 slots are filled on A Shockbyte Rust Server at the moment. The seven-day average player count stands at 1, and the highest point was 3. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 3 players.
Tags & Lists
A Shockbyte Rust Server tags: what do they indicate?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard in Rust; mp3 (Max players): Slots: 3; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain A Shockbyte Rust Server?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Is the performance on A Shockbyte Rust Server smooth?
Its average server fps over the last 48 hours was 138, with a low of 1. Buildings, deployables and the rest of the world accounted for up to 69,182 entities. At its highest, memory usage was 3,850 MB. A climbing entity count and low fps are felt by players as lag.
A Shockbyte Rust Server uptime and reliability: what are they?
The server is online: A Shockbyte Rust Server. About 2 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 159 of 168 hours, 95% of the time. On 6 October 2026, BestRustServers.xyz saw it for the first time.
A Shockbyte Rust Server location: where is it?
No region is published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 157.85.93.42:24902 is its address.
Rules & Map
What is the map on A Shockbyte Rust Server?
Generated by the game, the map on A Shockbyte Rust Server is procedural, size 3,500, seed 1862422565. The map can be viewed on RustMaps from this page, since size and seed fix it.
A Shockbyte Rust Server rules and settings: what are they?
A gather rate is not given in the name A Shockbyte Rust Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Schedule
When does A Shockbyte Rust Server wipe?
The record holds too few wipes for A Shockbyte Rust Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 9 days 7 hours.
On A Shockbyte Rust Server, what occurs on wipe day?
An average peak of 3 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
Connect
What is the process to join A Shockbyte Rust Server?
To connect, type client.connect 157.85.93.42:24902 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp3- Max players Slots: 3.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.