A Shockbyte x Discord Production Rust Server
157.85.94.38:27372 checked 21m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:37 UTC 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Rank #14,890 over the last seven days in player hours: A Shockbyte x Discord Production Rust Server, inside the top 67% of ranked servers.
What is the player count on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server: 0 players now, with 9,999 slots available. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 0 players.
Tags and Filters
What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?
The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival gameplay; mp9999 (Max players): The server has 9,999 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
A Shockbyte x Discord Production Rust Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include A Shockbyte x Discord Production Rust Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
A Shockbyte x Discord Production Rust Server Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Linux for A Shockbyte x Discord Production Rust Server. Joining requires the same protocol; Steam updates your game for you.
A Shockbyte x Discord Production Rust Server performance: is it smooth?
Its average server fps over the last 48 hours was 234, with a low of 215. Buildings, deployables and the rest of the world accounted for up to 3,073 entities. The maximum memory used was 3,213 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?
The server is online: A Shockbyte x Discord Production Rust Server. According to its reported uptime, the last restart was about 8 days 6 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. The first time BestRustServers.xyz saw it was on 2 October 2026.
What is the location of A Shockbyte x Discord Production Rust Server?
No region is given by A Shockbyte x Discord Production Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 157.85.94.38:27372.
Settings & Map
A Shockbyte x Discord Production Rust Server map: which one is it?
Generated by the game, the map on A Shockbyte x Discord Production Rust Server is procedural, size 1,000, seed 50000. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does A Shockbyte x Discord Production Rust Server have?
The name A Shockbyte x Discord Production Rust Server carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Cycle
A Shockbyte x Discord Production Rust Server wipe schedule: what does it show?
A Shockbyte x Discord Production Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 12 days 9 hours.
On A Shockbyte x Discord Production Rust Server, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 23 hours after the latest wipe, the crowd hit its peak.
Join Server
A Shockbyte x Discord Production Rust Server joining: how is it done?
To connect, type client.connect 157.85.94.38:27372 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp9999,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp9999- Max players The server has 9,999 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.