US West MegaSack
157.85.94.47:23334 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 16:18 UTC 14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does US West MegaSack sit in the rankings?
In the top 72% of all ranked servers, US West MegaSack is #15,955 on player hours for the last seven days.
Is US West MegaSack busy?
US West MegaSack: 0 players now, with 75 slots available. The seven-day average player count stands at 0.
Server Tags
How should the tags on US West MegaSack be interpreted?
The game's server browser reads these tags from US West MegaSack: gmrust (Game mode): Standard survival gameplay; mp75 (Max players): The server has 75 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Game build number: 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain US West MegaSack?
The BestRustServers.xyz lists that include US West MegaSack are: Best modded Rust servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
What Rust version is US West MegaSack on?
The combination is Rust network protocol 2633 and build 165217 on Linux for US West MegaSack. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on US West MegaSack?
Over 48 hours, it averaged 233 server fps; the lowest was 220. Buildings, deployables and the rest of the world accounted for up to 8,263 entities. The maximum memory used was 3,708 MB. Players feel lag when fps is low and entity count climbs.
US West MegaSack uptime and reliability: what are they?
At the moment, US West MegaSack is up. About 14 days 17 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 29 September 2026, BestRustServers.xyz saw it for the first time.
US West MegaSack location: where is it?
Its name points to North America, though US West MegaSack publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 157.85.94.47:23334.
Rules & Map
Which map is used on US West MegaSack?
On US West MegaSack, the map is procedural, size 1,500 with seed 50000, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
US West MegaSack rules and settings: what are they?
No gather rate appears in the name of US West MegaSack. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC protection is on.
Wipe Cycle
On what schedule does US West MegaSack wipe?
Too few wipes are on record for US West MegaSack to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 14 days 19 hours.
On US West MegaSack, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
Connect
US West MegaSack joining: how is it done?
Enter client.connect 157.85.94.47:23334 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp75- Max players The server has 75 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Game build number: 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.