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33,689 players on 11,451 servers

Online #7,345

A Shockbyte Rust Server

157.85.94.72:28197 checked 7m ago

Players

Now0/20
Peak, 48 hours3
7-day average0
7-day peak3
AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.1 days
between real wipes
wipe-day peak
4
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:14 UTC 11d ago 4 – running 0
Thu 1 Oct, 16:26 UTC 12d ago 4 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average
186/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average
105/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average
247/350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average
109/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
13/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average
80/300

Quick answers

from the figures on this page

Player Count

A Shockbyte Rust Server ranking: what position does it hold?

Rank #7,345 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 33% of ranked servers.

How many players are on A Shockbyte Rust Server?

The current player count for A Shockbyte Rust Server is 0, out of 20 slots. Averaged across the last seven days: 0 players, peaking at 3. In the last 48 hours, 17:00 UTC saw the highest activity, with an average of 3 players.

Tags & Lists

A Shockbyte Rust Server tags: what do they indicate?

For A Shockbyte Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): Slot count is 20; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Game build number: 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Which lists and filters on BestRustServers.xyz contain A Shockbyte Rust Server?

These BestRustServers.xyz lists include A Shockbyte Rust Server: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Details

A Shockbyte Rust Server Rust version: which one?

Rust network protocol 2634 and build 167584 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol; Steam updates your game for you.

How smooth is the performance on A Shockbyte Rust Server?

For the past 48 hours, server fps averaged 202, never dropping below 152. Buildings, deployables and the rest of the world accounted for up to 31,973 entities. Memory use peaked at 3,446 MB. Players feel lag when fps is low and entity count climbs.

What is the uptime and reliability of A Shockbyte Rust Server?

The server is online: A Shockbyte Rust Server. The uptime it reports shows a restart roughly 29 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 30 September 2026, BestRustServers.xyz saw it for the first time.

A Shockbyte Rust Server location: where is it?

No region is published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 157.85.94.72:28197.

Rules and Settings

Which map is used on A Shockbyte Rust Server?

On A Shockbyte Rust Server, the map is procedural, size 2,500 with seed 1431562250, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

What are the settings and rules for A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC protection is on.

Wipe Schedule

A Shockbyte Rust Server wipe schedule: what does it show?

A Shockbyte Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 11 days 10 hours.

On A Shockbyte Rust Server, what occurs on wipe day?

Across its recent wipes, the busiest point averaged 4 players. 1 hours after the latest wipe, the crowd hit its peak.

Connect

What is the process to join A Shockbyte Rust Server?

Use the F1 console: client.connect 157.85.94.72:28197. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp20
Max players Slot count is 20.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167584
Build Game build number: 167584.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code No region code listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.