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BestRustServers.xyz

72,287 players on 11,636 servers

Online #5,511

Map Testing

157.85.95.14:25931 checked 10m ago

moddedoxide

Players

Now0/2
Peak, 48 hours–
7-day average0
7-day peak2
AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:51 UTC 3d ago – – – 0
Sun 11 Oct, 09:04 UTC 3d ago – – – 1
Sun 11 Oct, 08:48 UTC 3d ago – – – 1
Sun 11 Oct, 08:32 UTC 3d ago – – – 1
Sun 11 Oct, 08:15 UTC 3d ago – – – 1
Fri 9 Oct, 22:55 UTC 4d ago – – – 1
Fri 9 Oct, 21:19 UTC 4d ago – – – 1
Fri 9 Oct, 21:00 UTC 4d ago – – – 1
Fri 9 Oct, 18:44 UTC 4d ago – – – 1
Fri 9 Oct, 17:17 UTC 4d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
Pickle Rust EU MonthlyEU · no group limit · 50 on average
50/100
EU Hub 01EU · groups of 1000+ · 16 on average
9/3300
RatAttacK: No Honorgroups of 8+ · 1 on average
0/50
NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 135 on average
90/250
Vital Rust - EU MonthlyEU · no group limit · 82 on average
93/100
93/100

Quick answers

from the figures on this page

Population

What is the rank of Map Testing?

In the top 25% of all ranked servers, Map Testing is #5,511 on player hours for the last seven days.

Is Map Testing busy?

Map Testing: 0 players now, with 2 slots available. The average player count over the last seven days is 0, with a peak of 2.

Tags and Filters

How should the tags on Map Testing be interpreted?

The game's server browser reads these tags from Map Testing: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Map Testing in BestRustServers.xyz lists and filters: which ones?

These BestRustServers.xyz lists include Map Testing: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server Information

What Rust version is Map Testing on?

Rust network protocol 2634 and build 167398 on Linux is what Map Testing uses. Your game has to match the protocol to connect; Steam takes care of updating it.

Map Testing performance: is it smooth?

For the past 48 hours, server fps averaged 234, never dropping below 97. It held up to 5,659 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,689 MB. A climbing entity count and low fps are felt by players as lag.

What is the uptime and reliability of Map Testing?

The server is online: Map Testing. About 2 days 22 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.

What is the location of Map Testing?

There is no region published by Map Testing. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.95.14:25931.

Rules & Map

Which map is used on Map Testing?

On Map Testing, the map is procedural, size 3,000 with seed 163057, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.

What rules and configuration does Map Testing have?

A gather rate is not given in the name Map Testing. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC protection is on.

Wipe Information

On what schedule does Map Testing wipe?

Every few hours Map Testing makes a new world, so no wipe schedule exists and none of those resets is a wipe.

Join Server

Map Testing joining: how is it done?

Use the F1 console: client.connect 157.85.95.14:25931. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp2
Max players Slots: 2.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.