A Shockbyte x Discord Production Rust Server
157.85.95.212:27169 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 17:52 UTC 2d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
A Shockbyte x Discord Production Rust Server ranking: what position does it hold?
Over the last seven days, A Shockbyte x Discord Production Rust Server ranks #9,550 in player hours, which is in the top 43% of ranked servers.
How many players are on A Shockbyte x Discord Production Rust Server?
0 of 40 slots are filled on A Shockbyte x Discord Production Rust Server at the moment. The seven-day average player count stands at 0, and the highest point was 5.
Tags & Lists
How should the tags on A Shockbyte x Discord Production Rust Server be interpreted?
The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Slot count is 40; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Game build number: 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
A Shockbyte x Discord Production Rust Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include A Shockbyte x Discord Production Rust Server are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
A Shockbyte x Discord Production Rust Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Linux for A Shockbyte x Discord Production Rust Server. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on A Shockbyte x Discord Production Rust Server smooth?
For the past 48 hours, server fps averaged 126, never dropping below 72. The entity count reached 82,025, covering buildings, deployables and all other world objects. Memory use peaked at 2,617 MB. A climbing entity count and low fps are felt by players as lag.
A Shockbyte x Discord Production Rust Server uptime and reliability: what are they?
The server is online: A Shockbyte x Discord Production Rust Server. The uptime it reports shows a restart roughly 2 days 14 hours ago. It was up 99% of the time over the last 5 full days, 119 of 120 hours. The first time BestRustServers.xyz saw it was on 8 October 2026.
Where can A Shockbyte x Discord Production Rust Server be found?
No region is published by A Shockbyte x Discord Production Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.95.212:27169 is its address.
Settings & Map
What is the map on A Shockbyte x Discord Production Rust Server?
Generated by the game, the map on A Shockbyte x Discord Production Rust Server is procedural, size 3,850, seed 802297829. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does A Shockbyte x Discord Production Rust Server have?
A gather rate is not given in the name A Shockbyte x Discord Production Rust Server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. The server has VAC on.
Wipe Schedule
A Shockbyte x Discord Production Rust Server wipe schedule: what does it show?
A Shockbyte x Discord Production Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 2 days 15 hours.
What happens on wipe day on A Shockbyte x Discord Production Rust Server?
Across its recent wipes, the busiest point averaged 2 players. 2 hours into the latest wipe, the crowd reached its peak.
Connect
A Shockbyte x Discord Production Rust Server joining: how is it done?
Use the F1 console: client.connect 157.85.95.212:27169. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players Slot count is 40.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Game build number: 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.