A Shockbyte x Discord Production Rust Server
157.85.95.40:28159 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 18:33 UTC 9d ago | 1 | – | running | 0 |
| Fri 2 Oct, 08:21 UTC 11d ago | 2 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
A Shockbyte x Discord Production Rust Server ranking: what position does it hold?
Rank #15,961 over the last seven days in player hours: A Shockbyte x Discord Production Rust Server, inside the top 71% of ranked servers.
Is A Shockbyte x Discord Production Rust Server busy?
A Shockbyte x Discord Production Rust Server: 0 players now, with 25 slots available. Averaged across the last seven days: 0 players.
Tags and Filters
A Shockbyte x Discord Production Rust Server tags: what do they indicate?
The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival gameplay; mp25 (Max players): Slots: 25; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain A Shockbyte x Discord Production Rust Server?
The BestRustServers.xyz lists that include A Shockbyte x Discord Production Rust Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
A Shockbyte x Discord Production Rust Server Rust version: which one?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but it needs to match the protocol to join.
A Shockbyte x Discord Production Rust Server performance: is it smooth?
For the past 48 hours, server fps averaged 239, never dropping below 234. It held up to 2,741 entities: everything from buildings to deployables in the world. At its highest, memory usage was 1,434 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is A Shockbyte x Discord Production Rust Server and is it online?
A Shockbyte x Discord Production Rust Server is currently online. According to its reported uptime, the last restart was about 9 days 7 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 1 October 2026.
A Shockbyte x Discord Production Rust Server location: where is it?
No region is given by A Shockbyte x Discord Production Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.95.40:28159 is its address.
Rules & Map
A Shockbyte x Discord Production Rust Server map: which one is it?
Generated by the game, the map on A Shockbyte x Discord Production Rust Server is procedural, size 2,000, seed 50000. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.
What are the settings and rules for A Shockbyte x Discord Production Rust Server?
A gather rate is not given in the name A Shockbyte x Discord Production Rust Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. The server has VAC on.
Wipe Schedule
When does A Shockbyte x Discord Production Rust Server wipe?
The record holds too few wipes for A Shockbyte x Discord Production Rust Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 9 days 9 hours.
On A Shockbyte x Discord Production Rust Server, what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
How to Join
A Shockbyte x Discord Production Rust Server joining: how is it done?
Enter client.connect 157.85.95.40:28159 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp25,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp25- Max players Slots: 25.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.