Testserver
158.174.22.56:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.2 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 15:54 UTC 1d ago | – | – | running | 1 |
| Thu 8 Oct, 07:08 UTC 5d ago | 1 | – | 4.4 days | 1 |
| Tue 22 Sep, 13:11 UTC 21d ago | 1 | held half | 15.7 days | 0 |
| Thu 17 Sep, 07:42 UTC 26d ago | 1 | held half | 5.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Testserver sit in the rankings?
Over the last seven days, Testserver ranks #12,685 in player hours, which is in the top 57% of ranked servers.
What is the player count on Testserver?
At this moment, Testserver is offline, with the last sighting 30 hours ago. The seven-day average player count stands at 1, and the highest point was 1. In the last 48 hours, 16:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
How should the tags on Testserver be interpreted?
For Testserver, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Testserver appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Testserver are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
Testserver Rust version: which one?
On Windows, Testserver runs Rust network protocol 2634 and build 167584. Joining requires the same protocol; Steam updates your game for you.
How reliable is Testserver and is it online?
Offline now for Testserver, last seen 30 hours ago. Over the past 7 full days, it was online 2 of 168 hours, 1% of the time. It was first seen by BestRustServers.xyz on 16 September 2026.
What is the location of Testserver?
No region is given by Testserver. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 158.174.22.56:28015 is its address.
Rules and Settings
What rules and configuration does Testserver have?
No gather rate appears in the name of Testserver. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. The server has VAC on.
Wipe Cycle
Testserver wipe schedule: what does it show?
With irregular wipe times on Testserver, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 30 hours.
On Testserver, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Join Server
Testserver joining: how is it done?
To connect, type client.connect 158.174.22.56:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.