Rust::Hosted by GameHost
EU 159.112.138.116:28031 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Rust::Hosted by GameHost ranking: what position does it hold?
Rust::Hosted by GameHost ranks #2,515 in Europe and #15,478 overall on player hours over the last seven days, in the top 71% of ranked servers.
What is the player count on Rust::Hosted by GameHost?
Rust::Hosted by GameHost is not online at the moment; its last appearance was 20 days 21 hours ago.
Server Tags
Rust::Hosted by GameHost tags: what do they indicate?
Read by the game's server browser, the tags Rust::Hosted by GameHost publishes are: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; EU (Europe): The server browser lists it under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Rust::Hosted by GameHost appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Rust::Hosted by GameHost: Rust servers in Europe, Rust community servers, ranked and Vanilla-tagged Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Server Information
What Rust version is Rust::Hosted by GameHost on?
The combination is Rust network protocol 2633 and build 165217 on Linux for Rust::Hosted by GameHost. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Rust::Hosted by GameHost?
Last seen 20 days 21 hours ago, Rust::Hosted by GameHost is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Rust::Hosted by GameHost location: where is it?
Its EU tag places Rust::Hosted by GameHost in Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 159.112.138.116:28031.
Settings & Map
Which map is used on Rust::Hosted by GameHost?
A procedural map of size 2,500 and seed 1 is what Rust::Hosted by GameHost runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for Rust::Hosted by GameHost?
No gather rate appears in the name of Rust::Hosted by GameHost. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Schedule
Rust::Hosted by GameHost wipe schedule: what does it show?
From the force wipe, an estimate is made of Rust::Hosted by GameHost's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 35 days 7 hours. Its tags give a wipe schedule of one month.
How to Join
What is the process to join Rust::Hosted by GameHost?
Use the F1 console: client.connect 159.112.138.116:28031. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://www.gamehost.cl/ is its website.
Server tags
Published as mp100,ptrak,$r?,v2633,^m,^v,EU,gmvanilla,cs165217,ts8
Game
gmvanilla- Game mode Survival in vanilla mode.
mp100- Max players The server has 100 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Region
EU- Europe The server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.