[Octagrama] Latam X5: TEAM 8
SA 159.112.138.116:28081 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 59% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 07:43 UTC, in 1d 4h. Its weekly schedule tag · low confidence
- wipe-day peak
- 4 players, last three wipes
Coming wipes
- 1d 4hThu 15 Oct, 07:43 UTC
- 8d 4hThu 22 Oct, 07:43 UTC
- 15d 4hThu 29 Oct, 07:43 UTC
- 22d 15hThu 5 Nov, 19:00 UTCFW
- 29d 4hThu 12 Nov, 07:43 UTC
- 36d 4hThu 19 Nov, 07:43 UTC
- 43d 4hThu 26 Nov, 07:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 42 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 07:43 UTC 5d ago | 4 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does [Octagrama] Latam X5: TEAM 8 sit in the rankings?
[Octagrama] Latam X5: TEAM 8 ranks #135 in South America and #5,678 overall on player hours over the last seven days, in the top 25% of ranked servers.
What is the player count on [Octagrama] Latam X5: TEAM 8?
The current player count for [Octagrama] Latam X5: TEAM 8 is 0, out of 150 slots. Averaged across the last seven days: 0 players, peaking at 4. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 2 players.
Tags and Filters
[Octagrama] Latam X5: TEAM 8 tags: what do they indicate?
For [Octagrama] Latam X5: TEAM 8, the game's server browser reads the following tags: gmvanilla (Game mode): Vanilla survival gameplay; mp150 (Max players): Slots: 150; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167231 (Build): Build 167231; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; SA (South America): The server browser lists it under South America. Current players, queue and world creation time come from the tags and appear at the top of this page.
[Octagrama] Latam X5: TEAM 8 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [Octagrama] Latam X5: TEAM 8 are: Best 5x Rust servers and Best modded Rust servers. On the server list, the filters that bring it up are: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
Server Information
[Octagrama] Latam X5: TEAM 8 Rust version: which one?
Rust network protocol 2634 and build 167231 on Linux is what [Octagrama] Latam X5: TEAM 8 uses. Joining requires the same protocol; Steam updates your game for you.
[Octagrama] Latam X5: TEAM 8 performance: is it smooth?
For the past 48 hours, server fps averaged 176, never dropping below 151. The entity count reached 46,691, covering buildings, deployables and all other world objects. The maximum memory used was 3,594 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [Octagrama] Latam X5: TEAM 8?
The server is online: [Octagrama] Latam X5: TEAM 8. About 38 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 167 of 168 hours, 99% of the time. It was first seen by BestRustServers.xyz on 3 October 2026.
Where can [Octagrama] Latam X5: TEAM 8 be found?
In South America, [Octagrama] Latam X5: TEAM 8 lists itself with its SA tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 159.112.138.116:28081 is its address.
Rules & Map
Which map is used on [Octagrama] Latam X5: TEAM 8?
A procedural map of size 3,000 and seed 1487986367 is what [Octagrama] Latam X5: TEAM 8 runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does [Octagrama] Latam X5: TEAM 8 have?
By its name, the gather rate is 5x on [Octagrama] Latam X5: TEAM 8. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Information
[Octagrama] Latam X5: TEAM 8 wipe schedule: what does it show?
As [Octagrama] Latam X5: TEAM 8's record holds too few wipes to confirm its schedule, its tag drives the prediction. Thursday 15 October at 07:43 UTC is when the next wipe is due. The current world has been running since 5 days 19 hours. Weekly wipes are declared in its tags.
What happens on wipe day on [Octagrama] Latam X5: TEAM 8?
An average peak of 4 players was drawn by its recent wipes. 42 hours after the latest wipe, the crowd hit its peak.
Join Server
What is the process to join [Octagrama] Latam X5: TEAM 8?
Enter client.connect 159.112.138.116:28081 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://www.gamehost.cl/.
Server tags
Published as mp150,ptrak,$r?,v2634,^w,^v,SA,gmvanilla,cs167231,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp150- Max players Slots: 150.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167231- Build Build 167231.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^w- Weekly Wipes happen weekly.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
SA- South America The server browser lists it under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.