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74,165 players on 11,642 servers

Online #6,191

Four Nintendos

159.112.28.71:28016 checked 11m ago

moddedoxide

Players

Now0/10
Peak, 48 hours2
7-day average0
7-day peak3
AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average
197/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average
187/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
90/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
48/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
13/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
55/700

Quick answers

from the figures on this page

Population

Where does Four Nintendos sit in the rankings?

Rank #6,191 over the last seven days in player hours: Four Nintendos, inside the top 28% of ranked servers.

How many players are on Four Nintendos?

0 of 10 slots are filled on Four Nintendos at the moment. The seven-day average player count stands at 0, and the highest point was 3. In the last 48 hours, 03:00 UTC saw the highest activity, with an average of 2 players.

Tags and Filters

Four Nintendos tags: what do they indicate?

Read by the game's server browser, the tags Four Nintendos publishes are: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Which lists and filters on BestRustServers.xyz contain Four Nintendos?

These BestRustServers.xyz lists include Four Nintendos: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

What Rust version is Four Nintendos on?

The combination is Rust network protocol 2634 and build 166494 on Windows for Four Nintendos. Joining requires the same protocol; Steam updates your game for you.

Is the performance on Four Nintendos smooth?

For the past 48 hours, server fps averaged 215, never dropping below 180. It held up to 111,874 entities: everything from buildings to deployables in the world. Memory use peaked at 4,538 MB. Players feel lag when fps is low and entity count climbs.

Four Nintendos uptime and reliability: what are they?

The server is online: Four Nintendos. According to its reported uptime, the last restart was about 6 days 13 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 2 October 2026, BestRustServers.xyz saw it for the first time.

Four Nintendos location: where is it?

No region is published by Four Nintendos. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 159.112.28.71:28016.

Rules and Settings

Four Nintendos map: which one is it?

Generated by the game, the map on Four Nintendos is procedural, size 4,500, seed 6738. View it on RustMaps from this page: identical size and seed produce an identical map.

Four Nintendos rules and settings: what are they?

The name Four Nintendos carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.

Wipe Schedule

When does Four Nintendos wipe?

Too few wipes are on record for Four Nintendos to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 12 days 13 hours.

Join Server

Four Nintendos joining: how is it done?

Enter client.connect 159.112.28.71:28016 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs166494
Build Build 166494.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.