Rust Tournaments | TEST
159.195.206.209:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Rust Tournaments | TEST ranking: what position does it hold?
In the top 72% of all ranked servers, Rust Tournaments | TEST is #15,892 on player hours for the last seven days.
How many players are on Rust Tournaments | TEST?
0 of 20 slots are filled on Rust Tournaments | TEST at the moment. The average player count over the last seven days is 0.
Tags & Lists
Rust Tournaments | TEST tags: what do they indicate?
For Rust Tournaments | TEST, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are limited to 8, the default; v2632 (Protocol): Protocol 2632: join only if your game matches this version; cs161125 (Build): Build 161125; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Rust Tournaments | TEST appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Rust Tournaments | TEST are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Details
Rust Tournaments | TEST Rust version: which one?
On Linux, Rust Tournaments | TEST runs Rust network protocol 2632 and build 161125. Steam updates your game automatically, but it needs to match the protocol to join.
Rust Tournaments | TEST performance: is it smooth?
Over 48 hours, it averaged 146 server fps; the lowest was 95. It held up to 50,349 entities: everything from buildings to deployables in the world. At its highest, memory usage was 4,483 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is Rust Tournaments | TEST and is it online?
The server is online: Rust Tournaments | TEST. According to its reported uptime, the last restart was about 15 days 10 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Rust Tournaments | TEST?
No region is published by Rust Tournaments | TEST. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 159.195.206.209:28015.
Rules and Settings
What is the map on Rust Tournaments | TEST?
A procedural map of size 3,000 and seed 2147483647 is what Rust Tournaments | TEST runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does Rust Tournaments | TEST have?
No gather rate appears in the name of Rust Tournaments | TEST. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. VAC: on.
Wipe Schedule
On what schedule does Rust Tournaments | TEST wipe?
The record holds too few wipes for Rust Tournaments | TEST to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 57 days.
Join Server
How can I connect to Rust Tournaments | TEST?
Use the F1 console: client.connect 159.195.206.209:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp20- Max players Slots: 20.
ts8- Group limit Teams are limited to 8, the default.
v2632- Protocol Protocol 2632: join only if your game matches this version.
cs161125- Build Build 161125.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.