Adink Staging Test
159.196.23.103:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Adink Staging Test sit in the rankings?
In the top 51% of all ranked servers, Adink Staging Test is #11,455 on player hours for the last seven days.
Is Adink Staging Test busy?
At this moment, Adink Staging Test is offline, with the last sighting 40 hours ago. The seven-day average player count stands at 1, and the highest point was 1. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 1 players.
Tags and Filters
What is the meaning of the tags on Adink Staging Test?
Read by the game's server browser, the tags Adink Staging Test publishes are: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Adink Staging Test?
These BestRustServers.xyz lists include Adink Staging Test: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
What Rust version is Adink Staging Test on?
On Windows, Adink Staging Test runs Rust network protocol 2634 and build 167398. Joining requires the same protocol; Steam updates your game for you.
Adink Staging Test uptime and reliability: what are they?
Offline now for Adink Staging Test, last seen 40 hours ago. On 12 October 2026, BestRustServers.xyz saw it for the first time.
Adink Staging Test location: where is it?
No region is given by Adink Staging Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 159.196.23.103:28015 is its address.
Settings & Map
What rules and configuration does Adink Staging Test have?
A gather rate is not given in the name Adink Staging Test. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC: on.
Wipe Cycle
On what schedule does Adink Staging Test wipe?
The record holds too few wipes for Adink Staging Test to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 43 hours.
Join Server
How can I connect to Adink Staging Test?
Use the F1 console: client.connect 159.196.23.103:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.