<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |
159.196.59.137:28315 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 5h. The force wipe · high confidence
- wipe-day peak
- 6 players, last three wipes
Coming wipes
- 21d 5hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:31 UTCFW 13d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | ranking: what position does it hold?
Rank #2,637 over the last seven days in player hours: <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, inside the top 12% of ranked servers.
Is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | busy?
0 of 25 slots are filled on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | at the moment. The seven-day average player count stands at 2, and the highest point was 6. In the last 48 hours, 04:00 UTC saw the highest activity, with an average of 3 players.
Server Tags
What is the meaning of the tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
The game's server browser reads these tags from <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: gmrust (Game mode): Standard survival gameplay; mp25 (Max players): Slot count is 25; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | are: Rust servers with 2x gather rate and Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Details
What Rust version is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | on?
On Windows, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs Rust network protocol 2634 and build 167584. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
For the past 48 hours, server fps averaged 36, never dropping below 20. The entity count reached 131,800, covering buildings, deployables and all other world objects. Memory use peaked at 4,759 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | and is it online?
At the moment, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is up. About 15 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | location: where is it?
There is no region published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 159.196.59.137:28315 is its address.
Settings & Map
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | map: which one is it?
A procedural map of size 4,250 and seed 969105723 is what <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | have?
By its name, the gather rate is 2x on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Information
On what schedule does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipe?
The force wipe is the one monthly wipe on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 13 days 16 hours.
On <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, what occurs on wipe day?
The average busiest point of its recent wipes was 6 players. 14 hours into the latest wipe, the crowd reached its peak.
Connect
What is the process to join <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
To connect, type client.connect 159.196.59.137:28315 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp25,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp25- Max players Slot count is 25.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.