Rusted Outback PVE [Perth]
159.196.80.94:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:14 UTC 3d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Rusted Outback PVE [Perth]?
In the top 22% of all ranked servers, Rusted Outback PVE [Perth] is #4,936 on player hours for the last seven days.
What is the player count on Rusted Outback PVE [Perth]?
Rusted Outback PVE [Perth]: 1 players now, with 30 slots available. The average player count over the last seven days is 0, with a peak of 4. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 2 players.
Server Tags
What is the meaning of the tags on Rusted Outback PVE [Perth]?
The game's server browser reads these tags from Rusted Outback PVE [Perth]: gmrust (Game mode): Standard survival gameplay; mp30 (Max players): Slot count is 30; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Rusted Outback PVE [Perth] appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Rusted Outback PVE [Perth]: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
Rusted Outback PVE [Perth] Rust version: which one?
On Windows, Rusted Outback PVE [Perth] runs Rust network protocol 2634 and build 167398. Your game has to match the protocol to connect; Steam takes care of updating it.
Rusted Outback PVE [Perth] performance: is it smooth?
Over 48 hours, it averaged 63 server fps; the lowest was 46. It held up to 92,130 entities: everything from buildings to deployables in the world. Memory use peaked at 3,427 MB. A climbing entity count and low fps are felt by players as lag.
Rusted Outback PVE [Perth] uptime and reliability: what are they?
The server is online: Rusted Outback PVE [Perth]. The uptime it reports shows a restart roughly 3 days 10 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can Rusted Outback PVE [Perth] be found?
No region is given by Rusted Outback PVE [Perth]. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 159.196.80.94:28015.
Settings & Map
Which map is used on Rusted Outback PVE [Perth]?
On Rusted Outback PVE [Perth], the map is procedural, size 4,000 with seed 1408970281, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
Rusted Outback PVE [Perth] rules and settings: what are they?
No gather rate appears in the name of Rusted Outback PVE [Perth]. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
Rusted Outback PVE [Perth] wipe schedule: what does it show?
The record holds too few wipes for Rusted Outback PVE [Perth] to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 3 days 11 hours.
What happens on wipe day on Rusted Outback PVE [Perth]?
The average busiest point of its recent wipes was 4 players. 20 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to Rusted Outback PVE [Perth]?
Enter client.connect 159.196.80.94:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://www.devcon1.com.
Server tags
Published as mp30,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp30- Max players Slot count is 30.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.