Rust PVE - Local Test
159.224.231.115:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Rust PVE - Local Test ranking: what position does it hold?
Rank #9,103 over the last seven days in player hours: Rust PVE - Local Test, inside the top 41% of ranked servers.
What is the player count on Rust PVE - Local Test?
The server Rust PVE - Local Test is currently offline; it was last seen 6 days 16 hours ago. The average player count over the last seven days is 1, with a peak of 1.
Tags and Filters
How should the tags on Rust PVE - Local Test be interpreted?
The game's server browser reads these tags from Rust PVE - Local Test: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts2147483647 (Group limit): 2147483647 is the largest team allowed; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Rust PVE - Local Test appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Rust PVE - Local Test are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Rust PVE - Local Test on?
Rust network protocol 2634 and build 166652 on Windows is what Rust PVE - Local Test uses. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of Rust PVE - Local Test?
Last seen 6 days 16 hours ago, Rust PVE - Local Test is currently offline. Over the past 6 full days, it was online 0 of 144 hours, 0% of the time. On 7 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of Rust PVE - Local Test?
No region is given by Rust PVE - Local Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 159.224.231.115:28015.
Rules and Settings
What rules and configuration does Rust PVE - Local Test have?
The name Rust PVE - Local Test carries no gather multiplier. No more than 2147483647 players to a group. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. The server has VAC on.
Wipe Schedule
On what schedule does Rust PVE - Local Test wipe?
Rust PVE - Local Test's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 7 days 2 hours.
Join Server
Rust PVE - Local Test joining: how is it done?
To connect, type client.connect 159.224.231.115:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts2147483647,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players The server has 50 slots.
ts2147483647- Group limit 2147483647 is the largest team allowed.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.