In Rust We Trust
NA 159.26.100.223:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 01:10 UTC 16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of In Rust We Trust?
In Rust We Trust ranks #1,687 in North America and #16,869 overall on player hours over the last seven days, in the top 71% of ranked servers.
Is In Rust We Trust busy?
The server In Rust We Trust is currently offline; it was last seen 14 days 12 hours ago.
Tags and Filters
In Rust We Trust tags: what do they indicate?
Read by the game's server browser, the tags In Rust We Trust publishes are: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Running build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^r (Roleplay): This server is for roleplay; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): Server browser category: North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does In Rust We Trust appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include In Rust We Trust: Best modded Rust servers, Rust roleplay servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server Information
In Rust We Trust Rust version: which one?
On Windows, In Rust We Trust runs Rust network protocol 2633 and build 165217. Your game has to match the protocol to connect; Steam takes care of updating it.
In Rust We Trust uptime and reliability: what are they?
Offline now for In Rust We Trust, last seen 14 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can In Rust We Trust be found?
In North America, In Rust We Trust lists itself with its NA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 159.26.100.223:28015.
Rules & Map
What is the map on In Rust We Trust?
Procedural map: that is what In Rust We Trust runs, and it is generated by the game.
What rules and configuration does In Rust We Trust have?
A gather rate is not given in the name In Rust We Trust. With no stated limit, groups default to 8 players. It runs roleplay, roleplay with towns, jobs and rules. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. VAC: on.
Wipe Cycle
On what schedule does In Rust We Trust wipe?
Once a month In Rust We Trust wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 16 days 5 hours. The tags declare wipes once a month.
On In Rust We Trust, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 6 hours into the latest wipe, the crowd reached its peak.
Connect
What is the process to join In Rust We Trust?
Enter client.connect 159.26.100.223:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2633,^m,^v,^r,NA,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp100- Max players The server has 100 slots.
ts8- Group limit Default team size: 8.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Running build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^r- Roleplay This server is for roleplay.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
NA- North America Server browser category: North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.