Build System Dev
159.26.105.183:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Build System Dev?
Over the last seven days, Build System Dev ranks #13,813 in player hours, which is in the top 61% of ranked servers.
How many players are on Build System Dev?
At this moment, Build System Dev is offline, with the last sighting 9 days 23 hours ago.
Server Tags
How should the tags on Build System Dev be interpreted?
Read by the game's server browser, the tags Build System Dev publishes are: gmrust (Game mode): Rust survival, standard; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Build System Dev appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Build System Dev are: Best modded Rust servers and Best Rust build servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Build System Dev on?
The combination is Rust network protocol 2634 and build 166652 on Windows for Build System Dev. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Build System Dev?
Last seen 9 days 23 hours ago, Build System Dev is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 4 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of Build System Dev?
No region is given by Build System Dev. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 159.26.105.183:28015 is its address.
Rules and Settings
Which map is used on Build System Dev?
A procedural map is what Build System Dev runs, generated by the game.
What rules and configuration does Build System Dev have?
No gather rate appears in the name of Build System Dev. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC: on.
Wipe Cycle
On what schedule does Build System Dev wipe?
Too few wipes are on record for Build System Dev to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 10 days 16 hours.
Connect
How can I connect to Build System Dev?
To connect, type client.connect 159.26.105.183:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players The server has 10 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.