RustSkinLab Content Studio
159.26.112.24:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:32 UTC 12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does RustSkinLab Content Studio sit in the rankings?
Over the last seven days, RustSkinLab Content Studio ranks #15,927 in player hours, which is in the top 69% of ranked servers.
Is RustSkinLab Content Studio busy?
The server RustSkinLab Content Studio is currently offline; it was last seen 11 days 20 hours ago.
Server Tags
RustSkinLab Content Studio tags: what do they indicate?
Read by the game's server browser, the tags RustSkinLab Content Studio publishes are: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Running build 164530; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
RustSkinLab Content Studio in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RustSkinLab Content Studio are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
RustSkinLab Content Studio Rust version: which one?
On Windows, RustSkinLab Content Studio runs Rust network protocol 2633 and build 164530. Steam updates your game automatically, but it needs to match the protocol to join.
RustSkinLab Content Studio uptime and reliability: what are they?
Offline now for RustSkinLab Content Studio, last seen 11 days 20 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 1 October 2026.
Where can RustSkinLab Content Studio be found?
No region is given by RustSkinLab Content Studio. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 159.26.112.24:28015.
Settings & Map
Which map is used on RustSkinLab Content Studio?
Generated by the game, the map on RustSkinLab Content Studio is procedural.
What are the settings and rules for RustSkinLab Content Studio?
No gather rate appears in the name of RustSkinLab Content Studio. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Schedule
RustSkinLab Content Studio wipe schedule: what does it show?
The record holds too few wipes for RustSkinLab Content Studio to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 12 days 9 hours.
On RustSkinLab Content Studio, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
How can I connect to RustSkinLab Content Studio?
Enter client.connect 159.26.112.24:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp2- Max players Slots: 2.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs164530- Build Running build 164530.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.