RustSkinLab Content Studio
159.26.112.24:28025 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
RustSkinLab Content Studio ranking: what position does it hold?
In the top 60% of all ranked servers, RustSkinLab Content Studio is #13,835 on player hours for the last seven days.
What is the player count on RustSkinLab Content Studio?
At this moment, RustSkinLab Content Studio is offline, with the last sighting 11 days 19 hours ago.
Tags & Lists
RustSkinLab Content Studio tags: what do they indicate?
The game's server browser reads these tags from RustSkinLab Content Studio: gmrust (Game mode): Rust survival, standard; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain RustSkinLab Content Studio?
The BestRustServers.xyz lists that include RustSkinLab Content Studio are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is RustSkinLab Content Studio on?
The combination is Rust network protocol 2634 and build 166494 on Windows for RustSkinLab Content Studio. Joining requires the same protocol; Steam updates your game for you.
RustSkinLab Content Studio uptime and reliability: what are they?
Last seen 11 days 19 hours ago, RustSkinLab Content Studio is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 1 October 2026.
What is the location of RustSkinLab Content Studio?
No region is given by RustSkinLab Content Studio. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 159.26.112.24:28025.
Settings & Map
Which map is used on RustSkinLab Content Studio?
Generated by the game, the map on RustSkinLab Content Studio is procedural.
What rules and configuration does RustSkinLab Content Studio have?
No gather rate appears in the name of RustSkinLab Content Studio. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is on.
Wipe Cycle
On what schedule does RustSkinLab Content Studio wipe?
RustSkinLab Content Studio's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 11 days 23 hours.
Connect
How can I connect to RustSkinLab Content Studio?
Enter client.connect 159.26.112.24:28025 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp2- Max players Slots: 2.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Build 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.