RustSkinLab Content Studio
159.26.112.38:28025 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does RustSkinLab Content Studio sit in the rankings?
In the top 70% of all ranked servers, RustSkinLab Content Studio is #15,921 on player hours for the last seven days.
What is the player count on RustSkinLab Content Studio?
RustSkinLab Content Studio is not online at the moment; its last appearance was 11 days 11 hours ago.
Tags & Lists
How should the tags on RustSkinLab Content Studio be interpreted?
For RustSkinLab Content Studio, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
RustSkinLab Content Studio in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include RustSkinLab Content Studio: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
RustSkinLab Content Studio Rust version: which one?
Rust network protocol 2634 and build 166494 on Windows is what RustSkinLab Content Studio uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of RustSkinLab Content Studio?
Offline now for RustSkinLab Content Studio, last seen 11 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 2 October 2026.
Where can RustSkinLab Content Studio be found?
No region is given by RustSkinLab Content Studio. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 159.26.112.38:28025.
Rules and Settings
RustSkinLab Content Studio map: which one is it?
Generated by the game, the map on RustSkinLab Content Studio is procedural.
What rules and configuration does RustSkinLab Content Studio have?
No gather rate appears in the name of RustSkinLab Content Studio. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
When does RustSkinLab Content Studio wipe?
The record holds too few wipes for RustSkinLab Content Studio to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 12 days 6 hours.
How to Join
How can I connect to RustSkinLab Content Studio?
Use the F1 console: client.connect 159.26.112.38:28025. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp2- Max players The server has 2 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.