RustSkinLab Content Studio
159.26.112.93:28025 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
RustSkinLab Content Studio ranking: what position does it hold?
Rank #13,882 over the last seven days in player hours: RustSkinLab Content Studio, inside the top 61% of ranked servers.
Is RustSkinLab Content Studio busy?
RustSkinLab Content Studio is not online at the moment; its last appearance was 9 days 18 hours ago.
Server Tags
RustSkinLab Content Studio tags: what do they indicate?
Read by the game's server browser, the tags RustSkinLab Content Studio publishes are: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Game build number: 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does RustSkinLab Content Studio appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include RustSkinLab Content Studio are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is RustSkinLab Content Studio on?
The combination is Rust network protocol 2634 and build 166494 on Windows for RustSkinLab Content Studio. Your game has to match the protocol to connect; Steam takes care of updating it.
RustSkinLab Content Studio uptime and reliability: what are they?
Last seen 9 days 18 hours ago, RustSkinLab Content Studio is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 2 October 2026.
Where can RustSkinLab Content Studio be found?
There is no region published by RustSkinLab Content Studio. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 159.26.112.93:28025 is its address.
Rules & Map
Which map is used on RustSkinLab Content Studio?
Generated by the game, the map on RustSkinLab Content Studio is procedural.
What are the settings and rules for RustSkinLab Content Studio?
No gather rate appears in the name of RustSkinLab Content Studio. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.
Wipe Information
RustSkinLab Content Studio wipe schedule: what does it show?
The record holds too few wipes for RustSkinLab Content Studio to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 11 days 22 hours.
How to Join
What is the process to join RustSkinLab Content Studio?
Use the F1 console: client.connect 159.26.112.93:28025. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp2- Max players The server has 2 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Game build number: 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.