PWC local test
159.69.176.218:28915 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 11:22 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of PWC local test?
Rank #15,848 over the last seven days in player hours: PWC local test, inside the top 72% of ranked servers.
What is the player count on PWC local test?
PWC local test is not online at the moment; its last appearance was 27 hours ago. Averaged across the last seven days: 0 players.
Tags & Lists
How should the tags on PWC local test be interpreted?
The game's server browser reads these tags from PWC local test: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): Slot count is 1; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does PWC local test appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include PWC local test are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
PWC local test Rust version: which one?
Rust network protocol 2634 and build 167584 on Windows is what PWC local test uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of PWC local test?
Offline now for PWC local test, last seen 27 hours ago. It was first seen by BestRustServers.xyz on 14 October 2026.
Where can PWC local test be found?
There is no region published by PWC local test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 159.69.176.218:28915 is its address.
Rules and Settings
What is the map on PWC local test?
Procedural map: that is what PWC local test runs, and it is generated by the game.
What are the settings and rules for PWC local test?
A gather rate is not given in the name PWC local test. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Cycle
On what schedule does PWC local test wipe?
PWC local test's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 27 hours.
How to Join
What is the process to join PWC local test?
To connect, type client.connect 159.69.176.218:28915 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp1- Max players Slot count is 1.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.