RustServer_4907
160.251.136.218:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does RustServer_4907 sit in the rankings?
In the top 71% of all ranked servers, RustServer_4907 is #16,875 on player hours for the last seven days.
Is RustServer_4907 busy?
The server RustServer_4907 is currently offline; it was last seen 15 days 10 hours ago.
Server Tags
How should the tags on RustServer_4907 be interpreted?
Read by the game's server browser, the tags RustServer_4907 publishes are: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Game build number: 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
RustServer_4907 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RustServer_4907 are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
RustServer_4907 Rust version: which one?
The combination is Rust network protocol 2633 and build 165217 on Linux for RustServer_4907. Your game has to match the protocol to connect; Steam takes care of updating it.
RustServer_4907 uptime and reliability: what are they?
Offline now for RustServer_4907, last seen 15 days 10 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 27 September 2026.
Where can RustServer_4907 be found?
No region is published by RustServer_4907. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 160.251.136.218:28015 is its address.
Rules & Map
What is the map on RustServer_4907?
A procedural map of size 3,750 and seed 144749 is what RustServer_4907 runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does RustServer_4907 have?
A gather rate is not given in the name RustServer_4907. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. VAC protection is on.
Wipe Cycle
RustServer_4907 wipe schedule: what does it show?
RustServer_4907's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 17 days 22 hours.
Connect
How can I connect to RustServer_4907?
Use the F1 console: client.connect 160.251.136.218:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp2- Max players The server has 2 slots.
ts8- Group limit Default team size: 8.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Game build number: 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.