RustServer_11418
160.251.140.176:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 9 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:51 UTC 9d ago | 12 | – | running | 1 |
| Sun 4 Oct, 16:04 UTC 10d ago | 12 | – | 0.7 days | 0 |
| Sat 3 Oct, 11:08 UTC 11d ago | 2 | – | 1.2 days | 0 |
| Fri 2 Oct, 13:56 UTC 12d ago | 2 | – | 0.9 days | 1 |
| Thu 1 Oct, 16:04 UTC 13d ago | 1 | – | 0.9 days | 0 |
| Wed 30 Sep, 09:27 UTC 14d ago | 1 | – | 1.3 days | 0 |
| Tue 29 Sep, 19:20 UTC 14d ago | 1 | – | 0.6 days | 0 |
| Tue 29 Sep, 11:08 UTC 15d ago | 1 | – | 0.3 days | 0 |
| Mon 28 Sep, 14:47 UTC 16d ago | 1 | – | 0.8 days | 1 |
| Sun 27 Sep, 16:01 UTC 17d ago | 4 | – | 0.9 days | 0 |
| Sat 26 Sep, 13:19 UTC 18d ago | 4 | – | 1.1 days | 0 |
| Fri 25 Sep, 12:00 UTC 19d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of RustServer_11418?
Rank #2,216 over the last seven days in player hours: RustServer_11418, inside the top 10% of ranked servers.
How many players are on RustServer_11418?
The current player count for RustServer_11418 is 1, out of 50 slots. The seven-day average player count stands at 2, and the highest point was 8. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 6 players.
Server Tags
How should the tags on RustServer_11418 be interpreted?
For RustServer_11418, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Game build number: 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain RustServer_11418?
The BestRustServers.xyz lists that include RustServer_11418 are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
RustServer_11418 Rust version: which one?
On Linux, RustServer_11418 runs Rust network protocol 2634 and build 166586. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on RustServer_11418?
Its average server fps over the last 48 hours was 80, with a low of 49. It held up to 69,309 entities: everything from buildings to deployables in the world. At its highest, memory usage was 4,035 MB. Players feel lag when fps is low and entity count climbs.
How reliable is RustServer_11418 and is it online?
RustServer_11418 is currently online. The uptime it reports shows a restart roughly 7 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of RustServer_11418?
There is no region published by RustServer_11418. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 160.251.140.176:28015 is its address.
Rules and Settings
RustServer_11418 map: which one is it?
On RustServer_11418, the map is procedural, size 3,500 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Called Custom Map on the map list.
What are the settings and rules for RustServer_11418?
The name RustServer_11418 carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Cycle
On what schedule does RustServer_11418 wipe?
With irregular wipe times on RustServer_11418, no next wipe is predictable. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 9 days 9 hours.
On RustServer_11418, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 9 players. 4 hours after the latest wipe, the crowd hit its peak.
Join Server
RustServer_11418 joining: how is it done?
To connect, type client.connect 160.251.140.176:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166586- Build Game build number: 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.