RustServer_6109
160.251.169.135:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 02:42 UTC 3d ago | 1 | – | running | 1 |
| Sat 10 Oct, 01:23 UTC 4d ago | 2 | – | 1.1 days | 1 |
| Thu 8 Oct, 05:27 UTC 6d ago | 2 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does RustServer_6109 sit in the rankings?
In the top 19% of all ranked servers, RustServer_6109 is #4,116 on player hours for the last seven days.
How many players are on RustServer_6109?
5 of 50 slots are filled on RustServer_6109 at the moment. Averaged across the last seven days: 1 players, peaking at 6. The busiest time in the last 48 hours was 15:00 UTC, when the average player count was 6.
Tags and Filters
How should the tags on RustServer_6109 be interpreted?
The game's server browser reads these tags from RustServer_6109: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167058 (Build): Game build number: 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain RustServer_6109?
These BestRustServers.xyz lists include RustServer_6109: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
RustServer_6109 Rust version: which one?
On Linux, RustServer_6109 runs Rust network protocol 2634 and build 167058. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on RustServer_6109?
For the past 48 hours, server fps averaged 54, never dropping below 38. The entity count reached 122,939, covering buildings, deployables and all other world objects. Memory use peaked at 3,673 MB. A climbing entity count and low fps are felt by players as lag.
RustServer_6109 uptime and reliability: what are they?
At the moment, RustServer_6109 is up. The uptime it reports shows a restart roughly 3 hours ago. Over the past 5 full days, it was online 72 of 120 hours, 60% of the time. On 8 October 2026, BestRustServers.xyz saw it for the first time.
Where can RustServer_6109 be found?
No region is given by RustServer_6109. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 160.251.169.135:28015 is its address.
Settings & Map
Which map is used on RustServer_6109?
On RustServer_6109, the map is procedural, size 4,500 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Custom Map.
What rules and configuration does RustServer_6109 have?
A gather rate is not given in the name RustServer_6109. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Information
On what schedule does RustServer_6109 wipe?
No next wipe can be predicted for RustServer_6109, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 3 days 9 hours.
On RustServer_6109, what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
RustServer_6109 joining: how is it done?
To connect, type client.connect 160.251.169.135:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167058- Build Game build number: 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.