Rust 1st -開発中-
160.251.172.243:28115 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.7 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 00:23 UTC 1d ago | – | – | running | 0 |
| Sun 11 Oct, 23:56 UTC 2d ago | 1 | – | 1 days | 0 |
| Fri 9 Oct, 11:10 UTC 5d ago | 1 | held half | 2.5 days | 0 |
| Wed 7 Oct, 11:49 UTC 7d ago | 1 | held half | 2 days | 0 |
| Tue 6 Oct, 00:02 UTC 8d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Rust 1st -開発中-?
Over the last seven days, Rust 1st -開発中- ranks #8,529 in player hours, which is in the top 38% of ranked servers.
What is the player count on Rust 1st -開発中-?
0 of 2 slots are filled on Rust 1st -開発中- at the moment. The average player count over the last seven days is 0, with a peak of 1. The busiest time in the last 48 hours was 11:00 UTC, when the average player count was 1.
Server Tags
What is the meaning of the tags on Rust 1st -開発中-?
Read by the game's server browser, the tags Rust 1st -開発中- publishes are: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Rust 1st -開発中-?
These BestRustServers.xyz lists include Rust 1st -開発中-: Best modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
What Rust version is Rust 1st -開発中- on?
Rust network protocol 2634 and build 166652 on Linux is what Rust 1st -開発中- uses. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on Rust 1st -開発中-?
Its average server fps over the last 48 hours was 160, with a low of 100. It held up to 50,222 entities: everything from buildings to deployables in the world. The maximum memory used was 2,540 MB. What players experience as lag is low fps combined with a rising entity count.
Rust 1st -開発中- uptime and reliability: what are they?
At the moment, Rust 1st -開発中- is up. About 35 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Rust 1st -開発中-?
No region tag is published by Rust 1st -開発中-, but its name points to Asia. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 160.251.172.243:28115 is its address.
Rules & Map
Which map is used on Rust 1st -開発中-?
A procedural map of size 6,000 and seed 1337 is what Rust 1st -開発中- runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Map: Custom Map.
What rules and configuration does Rust 1st -開発中- have?
The name Rust 1st -開発中- carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Information
On what schedule does Rust 1st -開発中- wipe?
With irregular wipe times on Rust 1st -開発中-, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 45 hours.
On Rust 1st -開発中-, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Connect
How can I connect to Rust 1st -開発中-?
Enter client.connect 160.251.172.243:28115 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp2- Max players The server has 2 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.