RustServer_21050
160.251.173.186:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 7 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:12 UTC 12d ago | 3 | – | running | 0 |
| Fri 25 Sep, 16:05 UTC 19d ago | 1 | halved by day 1 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does RustServer_21050 sit in the rankings?
Rank #4,560 over the last seven days in player hours: RustServer_21050, inside the top 21% of ranked servers.
How many players are on RustServer_21050?
0 of 50 slots are filled on RustServer_21050 at the moment. The seven-day average player count stands at 0, and the highest point was 3. In the last 48 hours, 13:00 UTC saw the highest activity, with an average of 1 players.
Server Tags
What is the meaning of the tags on RustServer_21050?
Read by the game's server browser, the tags RustServer_21050 publishes are: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slot count is 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
RustServer_21050 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RustServer_21050 are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is RustServer_21050 on?
The combination is Rust network protocol 2634 and build 166586 on Linux for RustServer_21050. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on RustServer_21050?
Its average server fps over the last 48 hours was 76, with a low of 56. The entity count reached 68,919, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,993 MB. Players feel lag when fps is low and entity count climbs.
How reliable is RustServer_21050 and is it online?
The server is online: RustServer_21050. The uptime it reports shows a restart roughly 12 days 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 24 September 2026.
RustServer_21050 location: where is it?
No region is given by RustServer_21050. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 160.251.173.186:28015.
Rules and Settings
Which map is used on RustServer_21050?
On RustServer_21050, the map is procedural, size 3,500 with seed 12830, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does RustServer_21050 have?
A gather rate is not given in the name RustServer_21050. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
When does RustServer_21050 wipe?
The record holds too few wipes for RustServer_21050 to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 12 days 6 hours.
On RustServer_21050, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 2 players. 41 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 1.
Join Server
What is the process to join RustServer_21050?
Use the F1 console: client.connect 160.251.173.186:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slot count is 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166586- Build Build 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.