FP-Rust
160.251.180.175:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:00 UTC 10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
FP-Rust ranking: what position does it hold?
In the top 34% of all ranked servers, FP-Rust is #7,524 on player hours for the last seven days.
What is the player count on FP-Rust?
0 of 10 slots are filled on FP-Rust at the moment. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 15:00 UTC, when the average player count was 0.
Server Tags
FP-Rust tags: what do they indicate?
The game's server browser reads these tags from FP-Rust: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slot count is 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does FP-Rust appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include FP-Rust: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is FP-Rust on?
Rust network protocol 2634 and build 166652 on Linux is what FP-Rust uses. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on FP-Rust smooth?
For the past 48 hours, server fps averaged 55, never dropping below 25. It held up to 117,241 entities: everything from buildings to deployables in the world. At its highest, memory usage was 5,588 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of FP-Rust?
FP-Rust is currently online. About 10 days 15 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can FP-Rust be found?
No region is given by FP-Rust. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 160.251.180.175:28015 is its address.
Rules & Map
What is the map on FP-Rust?
Generated by the game, the map on FP-Rust is procedural, size 4,500, seed 1728107296. The map can be viewed on RustMaps from this page, since size and seed fix it.
FP-Rust rules and settings: what are they?
The name FP-Rust carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Cycle
On what schedule does FP-Rust wipe?
FP-Rust's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 10 days 17 hours.
On FP-Rust, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 5 hours after the latest wipe, the crowd hit its peak.
Connect
FP-Rust joining: how is it done?
Enter client.connect 160.251.180.175:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slot count is 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.